Battery Core (3.5e Feat)
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Battery Core [Racial]
"When it overheat, it'll simply switch to the new battery I attached to this thing. Brilliant."Prerequisites: Syntoid RaceBenefit: Your Overheat racial features deal electricity damage instead of fire damage, both to you and creatures you strike. Instead of catching on fire you risk a discharge, dealing 1d6 electricity damage to all creatures adjacent to you and causing you to become Staggered for 1 round. This damage increases by 1d6 for each overheat charge you currently have. You may do a voluntary discharge as a standard action, which reset the chance of discharging to 5% and do not leave you staggered.
In addition to the benefit of the feat, increase the maximum duration of Overclock by 1 round.
Special: You may suppress or resume the effect of this feat as a free action at the start of each of your turn. If you have Supercooled Core you may not have both active at the same time.
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Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Syntoid Race + |
Rating | Undiscussed + |
Summary | Your overheat deals electricity damage instead of fire damage and may shock everyone around you instead of catching fire. + |
Title | Battery Core + |
Type | Racial + |