Incarnum Immortality (3.5e Feat)

From Dungeons and Dragons Wiki
Revision as of 05:59, 15 September 2019 by Leziad (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 7th December 2018
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Incarnum Immortality [Incarnum] Prerequisites: Constitution 13Benefit: Once per day you may invest essentia into this feat, once the essentia is invested, it remains invested, and cannot be reallocated for 24 hours. You add five times the amount of essentia spent in this feat to your maximum hit points, hit points before dying and as Rapid Healing. If you invested at least 4 points of essentia in this feat you cease to age for as long as you maintain that investment.

You gain 1 point of essentia. Special: This feat count as Diehard for the purpose of meeting prerequisites.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Leziad's Homebrew (4530 Articles)
Leziadv [Expand]
Article BalanceModerate +
AuthorLeziad +
Feat ReplacesDiehard +
Identifier3.5e Feat +
PrerequisiteConstitution 13 +
RatingUndiscussed +
SummaryYou invest incarnum to make yourself tougher and allow you to slowly heal over time, can make you immortal with the right investment. +
TitleIncarnum Immortality +
TypeIncarnum +