Shieldbreaker Strike (3.5e Maneuver)

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Author: Leziad (talk)
Date Created: 12th July 2015
Status: Finished
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Shieldbreaker Strike
Iron Heart (Strike)
Level: 2
Prerequisite: One Iron heart Maneuver
Initiation Action: 1 standard action
Range: Melee Attack
Target: One Creature
Duration: Instantaneous and 1 Round/Level (see text)
Saving Throw: None

Upon initiating this maneuver, make a single melee attack. If it hits, it deals an additional 1d6 damage per initiator level (maximum of 7d6). This extra damage is doubled against a foe with temporary hit points, this increase is limited to the target's current temporary hit points.

The damage dealt by this maneuver counts double for the purpose of breaking a shield and ignores the shield's hardness, if any. A shield broken by this maneuver change its recovery to very slow until it is next fully recharged, at which point its recovery changes back to its normal value.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesIron Heart

Leziad's Homebrew (4510 Articles)
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Article BalanceHigh +
AuthorLeziad +
DisciplineIron Heart +
Identifier3.5e Maneuver +
Level2 +
RatingUndiscussed +
SummaryMake a powerful attack that depletes all temporary hit points and hits shields extremely hard. +
TitleShieldbreaker Strike +
TypeStrike +