Toxic Fist (3.5e Feat)
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Toxic Fist [Combat]
You have fists of toxic, daggers and short swords of ice too.
Benefits: This is a combat feat that scales with your Base Attack Bonus.
- +0: All your attacks deal an additional 1 point of acid damage, you can suppress and resume the effects of this feat as a free action
- +1: Your attacks force a fortitude save, 10+1/2 bab+cha, or become sickened. Only the first successful attack against a given creature can force this save each round
- +6: Your attack are acidic dealing an additional 1d6 acid damage per 3 levels
- +11: Your attacks are poisonous acid and on a critical it deals poisoned (1d4 to STR, primary and secondary ability points. If primary or secondary ability points are STR, then 2d4 for STR.) Fortitude save, 10+1/2 bab+cha to stop the secondary.
- +16: Your attacks pours from your blade, on the first successful attack of each round you deal 1d6 acid splash damage per level in a 60 ft burst Reflex DC 10+1/2 BAB+cha half. You are immune to this damage, but allies and the enemy you just struck are not.
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