Slow Healing (5e Spell)
| |||||||||
| |||||||||
Rate this article Discuss this article |
5e Spell
Slow Healing
1st-level evocation
Casting Time: Action
Range: Touch
Components: V, S
Duration: Concentration, 20 minutes
Casters: Bard, Cleric, Druid, Paladin, Ranger
Your wounds grow warm as they start to heal slowly but surely.
You heal 1 hp at the start of every minute, and gain advantage on death saving throws for the duration.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the duration increases by 20 minutes for each slot level above 1st.
Back to Main Page → 5x → 5e → 5e Spells
Back to Main Page → 5x → 5e → Class Ability Components → Spells → Bard
Back to Main Page → 5x → 5e → Class Ability Components → Spells → Cleric
Back to Main Page → 5x → 5e → Class Ability Components → Spells → Druid
Back to Main Page → 5x → 5e → Class Ability Components → Spells → Paladin
Back to Main Page → 5x → 5e → Class Ability Components → Spells → Ranger
Eiji-kunv |
---|
Action Type | Other + |
Author | Eiji-kun + |
Canon | true + |
Caster | Bard +, Cleric +, Druid +, Paladin + and Ranger + |
Component | V + and S + |
Identifier | 5e Spell + |
Level | 1 + |
Range | Touch + |
Rated By | Rlyehable + |
Rating | Rating Pending + |
Scalable | true + |
School | Evocation + |
Summary | Recover hp slowly over time. + |
Title | Slow Healing + |