User:Cedric
Hello. I write this from the future on behalf of the user noted below who emerged out of the Abyss as a Neutral-Good grey wizard of the coast. I have several well-intentioned, re-design suggestions for the wiki which makes me a bit chaotic-good here. Truth be told, this materal is coming from work over at the wiki.hackerspaces.org where you can find TONS of material if you look for it to make a complete and play-testable package. It is NOT official D&D game material AND SHOULD IN NO WAY BE INTERPRETED AS SUCH (although it MIGHT be AD&D material, Muhahaha!), merely homebrew as of yet. It is offered under the Creative Commons license (of this site): Attribution, Share-Alike, non-Commercial, yet for any commercial use of significant material (I'll trust the WotC judgement), please contact me.
The purpose of these materials is to form a basis for an extra-curricular alternative to athletics in high-schools and college. Regional play can compete for rare items and other scores. Magic, the gathering, cards can be re-made into tradable cards. Teachers can create campaigns, etc. And, just like sport-teams, each team can have a name for their group, "The Inquisitors" or "the Defenders", "Arms of Chthulhu", etc.
Now a shard of the high-level octo-cat Aegwareth, but semi-resurrected, and telling you "how to do it" from the AD&D master. The outcome of that death led to the discovery of the eight stats to make a the ultimate version of RPGs, like D&D (at least until we can [create a larger magical world) and is codified below in the new [8] class system. The other two were missed previously, because they came from the gods/goddesses: PER (relating to the eye) and ASM (relating to the reproductive organs). This fixes issues with rangers, opens up epic classes for women, druids, and alchemists (if you really knew how to build one anyway). Grok it and be enlightened.
Some philosophical differences I have with existing canon of D&D and mechanics motivating a merger of AD&D and D&D to create Ultimate D&D.
- XP is the real measure of wisdom, not the WIS attribute which should be changed to PTY -- the PCs dedication to higher ideals and/or gods (every race but elves).
- Mana is an important companion to HP and gives you better service than spell-slots.
- There are 8 possible attributes that make up an individual: at any given time, only four are dominant at most (quad class), and the remaining four others, subordinate traits. Classes should start from these 8 stats.
CAREFUL: The material here, despite the headings of "DM' or "Player" Material are not cross-checked and may reveal too much.
I can be reached at dreamingforward<at>gmail[dot]com.
Contents
Sandbox
Be aware that there is MAJOR articles that have not yet been transferred from wiki.hackerspaces.org!
Game Play
Section for game mechanics. A game mechanic is a recipe for calculating the outcome of a game event. It could be the eating of an herb, swinging a weapon, talking to a guard.
- User:Cedric/battle
- User:Cedric/scrying
- User:Cedric/oaths
- User:Cedric/food
- User:Cedric/water
- traveling
- coupling
- User:Cedric/attunement
- User:Cedric/critical rolls
- User:Cedric/action point
- User:Cedric/commoners
- User:Cedric/Tree of Yggdrisil
- User:Cedric/Magic, the Gathering
- User:Cedric/Initiative
- User:Cedric/Homepage
- User:Cedric/typecasting
- User:Cedric/Player-kills
- User:Cedric/Weapons
- User:Cedric/factions
- User:Leziad/Apocryphist
Adventuring
Section for playing, rather than calculating.
- User:Cedric/School of Merlin
- User:Cedric/potions
- User:Cedric/imbued wood
- USer:Cedric/gems
- User:Cedric/teleportation
Realms/Campaigns
- User:Cedric/Oerth
- User:Cedric/Out of the Abyss
- User:Cedric/Ruins of Undermountain
- User:Cedric/Neverwinter
- User:Cedric/Greyhawk
- User:Cedric/Lost Mine of Phandalin
- User:Cedric/Storm King's Thunder
- User:Cedric/Princes of the Apocalypse
- User:Cedric/Arthur, of the Round Table/User:Cedric/Curse of Strahd
- User:Cedric/Rise of Tiamat
Monsters:
For most situations, the MM is good enough. But there are some new, interesting game mechanics adopted and integrated here...
- User:Cedric/undead
- User:Cedric/Fraz?-Urb-luu
- User:Cedric/beholder
- User:Cedric/wraith
- User:Cedric/dracolich
- User:Cedric/quasits
- User:Cedric/Strahd
- User:Cedric/Cthulhu and Chuuls
- User:Cedric/Tiamat
- User:Cedric/mimics
- User:Cedric/Gelatinous Blobs
- User:Cedric/dragons
Player Material
Player-specific homeworks.
Races
- User:Cedric/Færy
- User:Cedric/Åryan (or Valkærie (F))
- User:Cedric/Dragonborn
- User:Cedric/Ashian
- User:Cedric/Afriqan
- User:Cedric/Elven
- User:Cedric/Dwarven
- User:Cedric/Al Qadim
- User:Cedric/Feywild
- User:Cedric/Faeruni
Classes and some equipment:
- User:Cedric/Fighter(M)/User:Cedric/Neo-Warrior(F) SRD: Rod of the Path User:Cedric/Broken Compass
- User:Cedric/Leader User:Cedric/Leader (5e class) SRD: Rod of Epic SplendorSRD:Figurine of Wondrous Power
- User:Cedric/Wizard/User:Cedric/Magic Mistress(Witch) SRD: Rod of Absorption
- User:Cedric/Craftslan SRD:Lens of Detection
- User:Cedric/Cleric User:Cedric/Staff of Aesculapius (Prestige item) SRD: Minor Ring of Spell Storing
- User:Cedric/Alchemist(M)/User:Cedric/Herbalist(F) SRD:Chime of Opening /SRD:Marvelous Pigments
- User:Cedric/Explorer(M)/Dreamer(F) (see also: Explorer (5e Class))
- User:Cedric/Magistrate SRD:Horn of Fog
- User:Cedric/Tourist -- for those undecided.
Abilities:
- PTY User:Cedric/Piety (formerly WISdom)
- PER User:Cedric/Perceptivity
- INT User:Cedric/Intelligence
- STR User:Cedric/Strength
- CHR User:Cedric/Charisma
- CON User:Cedric/Constitution
- DEX User:Cedric/Dexterity
- ASM User:Cedric/Assemblage
Other Stats:
- User:Cedric/wisdom
- User:Cedric/darkvision
- User:Cedric/XP
- User:Cedric/Age
- User:Cedric/Alignment
- User:Cedric/Appearance
- User:Cedric/AC
- User:Cedric/Armor
- User:Cedric/Hit-points
- User:Cedric/Mana
- User:Cedric/time quanta
- User:Cedric/Coinage
- User:Cedric/rank
- User:Cedric/Purpose
- User:Cedric/Renown Points
- User:Cedric/Gender
- User:Cedric/Fab
- User:Cedric/Levelling
- User:Cedric/Luck
Skills:
Dungeon Master Material
special equipment
- User:Cedric/One Ring; LotR crosses with DnD
- User:Cedric/magic mirror
Misc
- User:Cedric/Class Theory
- User:Cedric/Start Page
- User:Cedric/D&D 6 Homebrew
- User:Cedric/D&D 5.5E
- User:Cedric/Prestige
- User:Cedric/Deity
- User:Cedric/Tier Paths
- USer:Cedric/Herbalism
- User:Cedric/Campaign of Resurrection?? (integrate with Beneath Hanagan's Crypt)
- User:Cedric/Creating Your Character
- User:Cedric/Ages of the Realms
- User:Cedric/Critical Hit
- User:Cedric/DM
- User:Cedric/DM tricks
- User:Cedric/Tagging
- User:Cedric/Labels
- User:Cedric/godroll
- User:Cedric/amulets
- User:Cedric/gods
- User:Cedric/goddesses
- User:Cedric/Goddess
- User:Cedric/Knowledge
- User:Cedric/flags
- User:Cedric/Coronation
- User:Cedric/Tiers
- User:Cedric/Herbalist
- User:Cedric/Food
- User:Cedric/Magic
- User:Cedric/Dice
- User:Cedric/Multiclassing
- User:Cedric/class-stacking
- User:Cedric/STUB
Play can be broken-down into 4 major areas + 1 meta area:
- Player abilities: PHB
- Your character for life.
- Imagine another you.
- If you want to stay in the game: imagine the best "you" can imagine.
- User:Cedric/Typecasting
- Imagine another you.
- Intro to races
- <list of races>
- Intro to classes
- <list of classes>
- <Class listing>
- Playing the game, playing your character
- role-play, making your class epic
- encountering others
- discovering and dungeoneering
- dealing with magic
- Your character for life.
- Land and interactions: various campaigns
- Deities and demi-gods + interactions: User:Cedric/DaD
- So you want to be a god.
- Abilities of gods
- Statistics of gods
- Current gods with whom you'll be competing
- Other NPCs: MM
- Managing it all: DMG
- Building a universe--landscapes, food, animals
- Creating adventures
- Populating your universe--equipment, people, NPCs
- Managing player-characters