User:Balmz/fighter
- This article is about a Fighter variant. You may be looking for SRD:Fighter.
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Fighter
“ | Don't worry my fellows, I know how to take this fire monster, the three rust monsters and 4 ghouls myself. | ” |
The fighter is a master of martial combat, defense and battle. They represent folks from many walks of life, such as thugs, mercenaries , heroes, soldiers, bodyguards etc. They are prepared for a wide variety of combat problems.
Playing a Fighter
Fighters are often seen as pretty weak in comparison to other classes such as psionic and magic users. This seeks to transform the class into one that can compete and not be useless at high levels. This is a class that can take abuse, deal it and know how to deal it well.
Making a Fighter
Alignment: Any.
Starting Age: Moderate.
Starting Gold: 6d6 x 10 gp (210 gp).
Race Any
Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +1 | +2 | +0 | +0 | Bonus Feat | ||||||||||||||||||||||||||||||||||||
2nd | +2 | +3 | +0 | +0 | Bonus Feat | ||||||||||||||||||||||||||||||||||||
3rd | +3 | +3 | +1 | +1 | Bonus Feat, Battle Hardened | ||||||||||||||||||||||||||||||||||||
4th | +4 | +4 | +1 | +1 | Bonus Feat. Bonus Damage | ||||||||||||||||||||||||||||||||||||
5th | +5 | +4 | +1 | +1 | Bonus Feat | ||||||||||||||||||||||||||||||||||||
6th | +6/+1 | +5 | +2 | +2 | Bonus Feat, Second Wind | ||||||||||||||||||||||||||||||||||||
7th | +7/+2 | +5 | +2 | +2 | Bonus Feat, Battle Hardened | ||||||||||||||||||||||||||||||||||||
8th | +8/+3 | +6 | +2 | +2 | Bonus Feat, Bonus Damage | ||||||||||||||||||||||||||||||||||||
9th | +9/+4 | +6 | +3 | +3 | Bonus Feat, Shrug It Off | ||||||||||||||||||||||||||||||||||||
10th | +10/+5 | +7 | +3 | +3 | Bonus Feat, Battle Hardened | ||||||||||||||||||||||||||||||||||||
11th | +11/+6/+1 | +7 | +3 | +3 | Bonus Feat, Second Wind | ||||||||||||||||||||||||||||||||||||
12th | +12/+7/+2 | +8 | +4 | +4 | Bonus Feat, Bonus Damage | ||||||||||||||||||||||||||||||||||||
13th | +13/+8/+3 | +8 | +4 | +4 | Bonus Feat | ||||||||||||||||||||||||||||||||||||
14th | +14/+9/+4 | +9 | +4 | +4 | Bonus Feat, Battle Hardened | ||||||||||||||||||||||||||||||||||||
15th | +15/+10/+5 | +9 | +5 | +5 | Bonus Feat | ||||||||||||||||||||||||||||||||||||
16th | +16/+11/+6/+1 | +10 | +5 | +5 | Bonus Feat, Bonus Damage | ||||||||||||||||||||||||||||||||||||
17th | +17/+12/+7/+2 | +10 | +5 | +5, Battle Hardened | Bonus Feat, Second Wind | ||||||||||||||||||||||||||||||||||||
18th | +18/+13/+8/+3 | +11 | +6 | +6 | Bonus Feat, Shrug It Off | ||||||||||||||||||||||||||||||||||||
19th | +19/+14/+9/+4 | +11 | +6 | +6 | Bonus Feat | ||||||||||||||||||||||||||||||||||||
20th | +20/+15/+10/+5 | +12 | +6 | +6 | Bonus Feat, Battle Hardened | ||||||||||||||||||||||||||||||||||||
Class Skills (3 + Int modifier per level, ×4 at 1st level) |
Class Features
All of the following are class features of the fighter.
Weapon and Armor Proficiency: A fighter is proficient with all simple, allmartial weapons, three exotic weapons of their choice, and with all armor (heavy, medium, and light) and shields (including tower shields).
Bonus Feats: At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at every fighter level. These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
Uncapped Attack Unlike most classes, a fighter does not have an upper limit on BAB. So a fighter with 16+ BAB could have 5 or more attacks per round with high enough BAB.
Stack Master Bonuses to attack, damage, saves, skill checks, attributes and attribute checks, armor and dodge always stack for a fighter even if they don't for other classes.
Battle Hardened At levels 3, 7, 10, 14, 17 the fighter gains a 1+ bonus against mind affecting effects and 2+ against morale effects that stacks. At level 20 they can take 15 against an effect even if threatened or distracted.
Bonus Damage At level 4,8,12,16 The fighter gains with all their attacks an additional 3d4 to all their damage rolls.
Shrug It Off At level 9 a fighter may a number of times equal to their constitution modifier negate the following conditions if they are affected by them, sickened, nauseated, fatigued, dazed, shaken, ability damaged, dazzled, at level 18 they may negate frightened, panicked, disabled( but this doesn't heal the fighter), ability drain, exhausted, paralyzed, stunned and confused. They can negate it as a free action even if the condition doesn't usually allow this.
Second Wind At level 6 the fighter may as a free action recover 3d4 + the fighter's class level + constitution modifier hp once day, at level 11 they may do it twice a day and 17 three times.
Epic Fighter
Level | Special | ||||||||||||||||||||||||||||||||||||||||
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21st | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
22nd | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
23rd | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
24th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
25th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
26th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
27th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
28th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
29th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
30th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
3 + Int modifier skill points per level. |
Bonus Feats: The epic fighter gains a bonus feat (selected from the list of epic fighter bonus feats) every two levels after 20th.
Epic Fighter Bonus Feat List: Armor Skin, Combat Archery, Damage Reduction, Devastating Critical, Dire Charge, Distant Shot, Energy Resistance, Epic Endurance, Epic Leadership, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Exceptional Deflection, Improved Combat Reflexes, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Infinite Deflection, Instant Reload, Legendary Commander, Legendary Rider, Legendary Wrestler, Overwhelming Critical, Penetrate Damage Reduction, Perfect Two-Weapon Fighting, Reflect Arrows, Spellcasting Harrier, Storm of Throws, Superior Initiative, Swarm of Arrows, Two-Weapon Rend, Uncanny Accuracy. In addition to the feats on this list, the fighter may treat any feat designated as a Fighter Bonus Feat, but not listed here, as being on his or her bonus feat list.