Empower Maneuver (3.5e Feat)

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Revision as of 07:22, 22 May 2017 by Zhenra-Khal (talk | contribs) (Removing the "Special".)
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Author: Zhenra-Khal (talk)
Date Created: 5/22/2017
Status: Complete
Editing: Clarity edits only please
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Empower Maneuver [Metamaneuver] Benefit: All variable, numeric effects of an Empowered Strike are increased by one-half. You can Empower any Strike you know that is up to 2 levels lower than the highest-level maneuver you know; thus if you could use 8th-level maneuvers, you could Empower any Strike of 6th level or lower.

Once you initiate an Empowered Strike, you suffer a penalty to your initiator level equal to the maneuver's level for 2 rounds. While this penalty is in effect, your higher-level maneuvers will become unavailable, but aren't expended or lost and will be available once the penalty ends.



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Article BalanceVery High +
AuthorZhenra-Khal +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SummaryYou can Empower a Strike maneuver. +
TitleEmpower Maneuver +
TypeMetamaneuver +