Narcolepsy (3.5e Flaw)

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Revision as of 07:31, 2 September 2014 by Eiji-kun (talk | contribs) (Apparently an old artifact, it was either 5% each round or scaling DC only once.)
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Author: Eiji-kun (talk)
Date Created: 12-31-13
Status: Complete
Editing: Clarity edits only please
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Narcolepsy

You keep falling asleep...

Prerequisite: Must be a race which sleeps

Effect: You keep falling asleep. During any period of non-strenuous activity, you have a cumulative 10% percent chance each hour of falling asleep. For example after 5 hours of crafting you have a 50% chance of falling asleep. You stay asleep for 8 hours, or until woken up.

Even in combat, you start to feel drowsy. You are semiconscious in the first round of combat, and each round you have a 5% chance of being effectively semiconscious for the round.

You take a −4 on saves against sleep. You cannot be immune to sleep, but immunity instead negates the penalty and gives you a +2 bonus on saves against sleep.

Benefit: Any bonus feat for which you meet the prerequisites.




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Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
AuthorEiji-kun +
Flaw GrantsAny bonus feat for which you meet the prerequisites. +
Identifier3.5e Flaw +
RatingUnrated +
SummaryYou keep falling asleep... +
TitleNarcolepsy +