Talk:Holy Hunter (3.5e Feat)

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Revision as of 02:12, 6 August 2014 by Tarkisflux (talk | contribs) (Balance)
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Balance

I think this might fit better as a Moderate-level feat, rather than a High-level one? --Ghostwheel (talk) 13:04, 5 August 2014 (UTC)

It was originally, but I felt the animal companion optional stuff pushed it over. UBermount builds usually require some specific PrC jumps and the result is strong. I didn't feel that was good for Moderate, but should be fine at High. -- Eiji-kun (talk) 21:39, 5 August 2014 (UTC)
Do you get both sets of HD and natural armor and Str adjustments on your combat mount pet? - Tarkisflux Talk 22:05, 5 August 2014 (UTC)
Yes. That's why it's so strong. Typically this is only pulled off via shinanigans with that one Halfling class. I've played them so I feel confident on where their usefulness lands. They become actual dangers rather than being a flankbuddy which sometimes is useful.
It's less of a problem with ranger's nerfed progression, but that can be altered to an almost full druid progression with a little effort (or playing pathfinder). -- Eiji-kun (talk) 22:14, 5 August 2014 (UTC)
How does it work with unusual mounts? Do you pay the delayed progression with one class or both? - Tarkisflux Talk 00:23, 6 August 2014 (UTC)
You know, that's a good question. Technically you choose what it is (say, an animal companion first and foremost) and take whatever penalties (because you have, say, a T-Rex). Then you add paladin benefits to it after. -- Eiji-kun (talk) 00:37, 6 August 2014 (UTC)
So the feat lets play a boosted griffon or dire tiger with a caster companion? ::Amused:: I don't see that as moderate so much, no. - Tarkisflux Talk 02:12, 6 August 2014 (UTC)