Overwhelming Resonance (3.5e Power)
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Psychokinesis [Sonic] | |
Level: | Kineticist 2 |
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Display: | Auditory |
Manifesting Time: | 1 Standard Action |
Range: | Close |
Target: | One Creature |
Duration: | Concentration (up to 1 round/level) |
Saving Throw: | Fortitude negate (see text) |
Power Resistance: | Yes |
Power Points: | 3 |
This power create an extremely powerful soundwave within the target, causing it to start to violently vibrate. The target of this power take an initial 3d4 sonic damages, the vibration also cause the target to become staggered and take 1d4 sonic damage at the start of it turn for the duration of the power. At the beginning of each of it turn, the target is allowed a fortitude save to end the power.
Augment: You can augment this power in one or more of the following ways. Only one frequency augment may be taken per manifestation.
1. For every additional power point you spend, this power’s damage increases by 1d8 points. For each extra 3d8 points of damage increase the amount of sonic damage taken at the start of each turn by 1d4.
2. For 2 additional power points you spend, you can create a 'pain frequency'; the targeted creature is nauseated instead of staggered.
3. For 2 additional power points you spend, you can create a 'bliss frequency'; the damage dealt by this power become nonlethal damage and the become semiconcious instead of staggered.
4. For 4 additional power points you spend, you can create a 'sleep frequency'; the power deal no additional damage beyond the initial damage. Instead on a failed save the creature fall unconcious as the vibration suppress the creature's mental function.
5. For 4 additional power points you spend, you can create a 'confusing frequency'; the targeted creature is confused instead of staggered.
6. For 4 additional power points you spend, you change this power target from 'one creature' to 'One creature/level each of which must be within 30 ft. of another target'
7. For 4 additional power points you spend, can make the duration of this power to one round/level. The targeted creature is still allowed a fortitude save every round to end the effect.
8. For 6 additional power points you spend, you can make the duration of this power to permanent. The targeted creature is still allowed a fortitude save every round to end the effect.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psion/Wilder
Leziadv |
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Article Balance | Very High + |
Author | Leziad + |
Descriptor | Sonic + |
Discipline | Psychokinesis + |
Identifier | 3.5e Power + |
Level | Kineticist 2 + |
Rated By | Eiji-kun +, Undead Knave +, Surgo + and Luigifan18 + |
Rating | Rated 4 / 4 + |
Title | Overwhelming Resonance + |