Test of Mettle (Legend Feat)

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Author: Ghostwheel (talk)
Date Created: January 5, 2014
Status: Complete
Editing: Clarity edits only please
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Challenge

A call of challenge, forcing foes to turn towards you rather than those you keep safe.

Coordination between teammates is essential to the survival of a party. Knowing how to cause enemies to target the tanks rather than the squishier characters allows for enhanced teamwork and for the heavy hitters to do their jobs without being turned into paste. This variant allows tanks to do their job by incentivizing the enemy to focus on them rather than their allies.

Rules

As part of a move action, roll your BAB + KDM against a creature within [Long] range (DC 10 + target's BAB + target's KOM). On a success, target takes a -3 penalty to all attacks and DCs when attacking or using any abilities that do not target or include you within their area of effect. This lasts until the beginning of your next turn.



LegendVariant Rules

Ghostwheel's Homebrew (311 Articles)
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AuthorGhostwheel +
IdentifierLegend Feat +
RatingUndiscussed +
SummaryA call of challenge, forcing foes to turn towards you rather than those you keep safe. +
TitleTest of Mettle +