Dynamic Potential (3.5e Feat)

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Author: Eiji-kun (talk)
Date Created: 4-20-11
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
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/ 4

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Dynamic Potential [General] You know how to pour every last bit of effort into your work, so you can stay relevant at high levels.Benefit: Select a class which has DCs for one more more abilities (such as maneuvers, spellcasting, or class features). The saving throws for your abilities in that class become 10 + 1/2 character level + your relevant ability modifier, instead of a fixed 10 + effect level + your relevant ability modifier, or the original DC, whichever is higher. Example: You are a Sorcerer. You take this feat. Your charisma is 18 and you are casting a second level spell at sixth level. The DC for this spell is 10 + 3 (level) + 4 (charisma modifier) instead of 10 + 2 (spell level) + 4 (charisma modifier).



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Article BalanceHigh +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteNone +
Rated ByLuigifan18 +, Enigma +, Aarnott +, Leziad +, Foxwarrior + and Havvy +
RatingRated 2.8 / 4 +
SummaryYour save DCs grow with your level. +
TitleDynamic Potential +
TypeGeneral +