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Magic Missile Battery (3.5e Spell)

Revision as of 09:25, 29 November 2011 by Eiji-kun (talk | contribs) (Spaaaaaaaaaaaaaaaaaaam beam!)
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Author: Eiji-kun (talk)
Date Created: 11-29-11
Status: Complete
Editing: Clarity edits only please
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Magic Missile Battery
Evocation [Force]
Level: Sorcerer/Wizard 3
Components: V, S
Casting time: 1 standard action
Range: Self
Target: Personal
Duration: 24 hours
Saving Throw: None
Spell Resistance: See text

You can never have enough dakka.

You inscribe a magical rune on your body which grants you magic missile as a spell-like ability at will. This counts as a 3rd level spell for the purpose of interacting with other spells and effects. In addition, you are immune to the force damage spells of 2nd level or lower, and are always aware of the presence of force effects within 60 ft.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard