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Bleeding Edge (3.5e Campaign Setting)/Races

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Half-orcs themselves have no civilization to call their own. Like halflings and gnomes, they exist under the wings of others. Because half-orcs can be crossbreeds of any humanoid race, half-orcs in this setting can replace the human half of half-orc with elf, dwarf, or another humanoid species. This has no effect on mechanics, other than for purposes of subtype.
 
It is recommended that you use the [[Half-Orq (3.5e Race)|half-orqs]] in place of traditional orcs.
===Goblins===
It is said that the greenskinned people of Loch and the surrounding area developed as a way to blend in with their jungle, and this may yet be true. But Loch is a strange and mysterious place, full of ancient beasts and horrors even before the fall of Vulpeculae. Who knows exactly where their mysterious genetics appear from.
 
It is recommended that you use the [[Orq (3.5e Race)|orqs]] in place of traditional orcs.
==Other Playable Races==