Overland Rush (3.5e Feat)
Revision as of 07:39, 1 November 2024 by ValravenApocalypse (talk | contribs) (Removed creature number limit, made granting of benefits to allies AoE only, per Eiji in discord.)
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Overland Rush [Skill]
You've got some distance to cover. Best do it in a montage, it's faster that way.
Benefits: This is a skill feat that scales with your ranks in Survival.
- 0 ranks: Double your overland speed due to a combination of high speed, shortcuts, and dumb luck. You get a +4 bonus on any checks made to resist fatigue or exhaustion for traveling. The overland benefits from this feat apply to yourself and all allies within 100 ft of you.
- 4 ranks: Your overland speed is now 5× faster than normal. You are immune to fatigue and exhaustion from traveling.
- 9 ranks: Your overland speed is now 10× faster than normal, and you do not need to eat, sleep, or rest while in transit.
- 14 ranks: Your overland speed is now 50× faster than normal. You may do either of the following a total of twice per week: you can reach any location you could reach within the limits of your movement speeds within 1 hour, regardless of distance; you can also wander for 1d4 hours and duplicate the effects of plane shift for you and any travelers accompanying you.
- 19 ranks: Your overland speed is now 100× faster than normal. You may now quick travel or plane shift as the 14 skill rank ability 2/day. You can no longer get lost, gaining the Natural Cunning ability of the minotaur. This latter benefit is not shared with allies.
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