Metamagic (4e Keyword)
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Powers with the Metamagic Keyword may be used once a round. You may only affect a power with one Metamagic Power at a time.
Metamagic feats were first introduced in the Arachonomicon.
Name | Summary | Tier |
---|---|---|
Coercive Spell | Your spell cause a -2 penalty to the target's will defence. | Paragon |
Deafening Spell | All creatures hit by your attack spell are deafened. | Paragon |
Disrupting Spell | Your spell cause a -2 penalty the target's attack rolls made as part as non-martial powers. | Paragon |
Empower Spell | +1d8 | Paragon |
Enervate Spell | Your attack spells have the necrotic keyword and you deal +4 damage. | Heroic |
Enlarge Spell | -2 penalty to attack roll, +1 burst or blast | Heroic |
Extend Spell | -2 damage, +5 Range | Heroic |
Fell Drain | Foes damaged by your spells are also weakened. | Paragon |
Fell Terror | Foes hit by your spells are dazed. | Paragon |
Fell Weaken | Foes hit by your spells take a -2 penalty to Strength based checks. | Paragon |
Maximize Spell | Maximized damage to one target, as if a Critical Hit | Epic |
Metanode Spell | When casting a spell with a metamagic feat in the area of an earthnode, that metamagic feat does not count towards the maximum number of metamagic feats you can use per round. | Heroic |
Quicken Spell | Cast spell as a Minor Action | Epic |
Radiant Spell | Your spells create an area of light. | Paragon |
Split Spell | Target additional target with ranged spell. | Paragon |
Umbral Spell | Your spells create an area of darkness. | Paragon |
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