Boneguard Strike (3.5e Maneuver)
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Bone Crown (Strike) [Evil] | |
Level: | 4 |
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Prerequisite: | Two Bone Crown Maneuver |
Initiation Action: | Standard Action |
Range: | Melee Attack |
Target: | One Creature or Object |
Duration: | Instantaneous |
Saving Throw: | Fortitude Partial |
A technique favored by the Knights of the Dark Empress in the old days, this strike disrupt the lifeforce of struck opponent to the core.
As you initiate this maneuver, you charge your weapon with dark energy. The next attack you make deal an extra 8d6 damage and force the struck opponent to make a Fortitude save or be Dazed for 1 round.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Bone Crown
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Facts about "Boneguard Strike (3.5e Maneuver)"
Article Balance | High + |
Author | Leziad + |
Descriptor | Evil + |
Discipline | Bone Crown + |
Identifier | 3.5e Maneuver + |
Level | 4 + |
Rating | Undiscussed + |
Summary | Make an attack that deal an extra 8d6 damage and cause the struck opponent to be dazed for 1 round. + |
Title | Boneguard Strike + |
Type | Strike + |