Virtue (3.5e Monster)

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Author: Sulacu (talk)
Date Created: January 3, 2012
Status: Work in progress
Editing: Clarity edits only please
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Virtue
Size/Type: Medium Outsider (Extraplanar, Good, True Celestial)
Hit Dice: 27d10+243 (513 hp)
Initiative: +16
Speed: 80 ft. (16 squares), fly 270 ft. (perfect)
Armor Class: 60 (+16 Dex, +17 natural, +12 deflection, +5 divine), touch 43, flat-footed 44
Base Attack/Grapple: +27/+35
Attack: +6 composite longbow of fiendish dread +56 (1d8+16/×3)
Full Attack: +6 composite longbow of fiendish dread +56/+51/+46/+41 (1d8+16/×3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Celestial body magic, divine presence, grace, smite, spell-like abilities, spells, turn undead (as 23rd level cleric)
Special Qualities: Rank 5 true celestial traits and immunities, divine aura, DR 30/epic and evil, immunity to cold and electricity, martial defense 35, regeneration 30, resistance to acid and fire 15, spell resistance 42
Saves: Fort +24, Ref +36, Will +29
Abilities: Str 16, Dex 43, Con 19, Int 28, Wis 28, Cha 35
Skills:
Feats: Epic Speed, Greater Weapon Focus (longbow), Multispell, Run, Weapon Focus (longbow), Weapon Specialization (longbow)
Environment: Good aligned outer planes
Organization: Solitary
Challenge Rating: 27
Treasure: Double standard
Alignment: Always neutral good
Advancement:
Level Adjustment:


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Facts about "Virtue (3.5e Monster)"
AlignmentAlways neutral good +
AuthorSulacu +
Challenge Rating27 +
EnvironmentGood aligned outer planes +
Identifier3.5e Monster +
Level Adjustment+
RatingUndiscussed +
SizeMedium +
SubtypeExtraplanar +, Good + and True Celestial +
TitleVirtue +
TypeOutsider +