Difference between revisions of "Poison Maker (3.5e Feat)"
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|fluff=You're used to turning found materials into toxic substances. | |fluff=You're used to turning found materials into toxic substances. | ||
|benefit=You can create poisons through found materials. Basic poisons take generally vegetable matter, deal 1d4 damage to any ability score, require injury to work, and require a Craft (Alchemy) check of DC 15 and a half an hour to create. Greater poisons take generally matter of CR 3+ creatures, deal 1d6 damage to any ability score, require contact to work, and require a Craft (Alchemy) check of DC 20 and a half an hour to create. | |benefit=You can create poisons through found materials. Basic poisons take generally vegetable matter, deal 1d4 damage to any ability score, require injury to work, and require a Craft (Alchemy) check of DC 15 and a half an hour to create. Greater poisons take generally matter of CR 3+ creatures, deal 1d6 damage to any ability score, require contact to work, and require a Craft (Alchemy) check of DC 20 and a half an hour to create. | ||
− | |special=Specialized poisons are possible. For example, the remains of a Lich can be used to create a permanently paralyzing inhalation poison. | + | |special=Specialized poisons are possible. For example, the remains of a Lich can be used to create a permanently paralyzing inhalation poison. The DC of your poisons is equal to 10 + {{1/2}} your character level + your [[SRD:Intelligence|Int]] modifier. |
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Revision as of 22:34, 20 January 2025
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Poison Maker [General]
You're used to turning found materials into toxic substances.Prerequisites: Int 13+Benefit: You can create poisons through found materials. Basic poisons take generally vegetable matter, deal 1d4 damage to any ability score, require injury to work, and require a Craft (Alchemy) check of DC 15 and a half an hour to create. Greater poisons take generally matter of CR 3+ creatures, deal 1d6 damage to any ability score, require contact to work, and require a Craft (Alchemy) check of DC 20 and a half an hour to create.
Special: Specialized poisons are possible. For example, the remains of a Lich can be used to create a permanently paralyzing inhalation poison. The DC of your poisons is equal to 10 + Int modifier. ½ your character level + your
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Article Balance | Very High + |
Author | Surgo + |
Identifier | 3.5e Feat + |
Prerequisite | Int 13+ + |
Rating | Undiscussed + |
Summary | You can craft an array of deadly poisons with materials you find. + |
Title | Poison Maker + |
Type | General + |