Difference between revisions of "Phantom Knight (3.5e Alternate Class Feature)"
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Phantom Knight
Your phantom has an inherent knowledge of martial arts, prefering to deliver a barrage of blows over powerful slam attacks.
Class: Spiritualist's Phantom
Level: 1st
Replaces: Slam Attack, Slam Damage Progression, Phase Lurch, Incorporeal Form
Benefit: A Phantom Knight receives the following adjustment:
Armored Form (Ex): A phantom knight cannot be manifested normally, instead it must be allowed to possess a suit of plate armor. The phantom knight gains +4 armor bonus to AC, and it does not suffer from the armor’s max dexterity, armor check penalty or movement penalty from wearing heavy armor. The phantom does not count the armor’s weight against its carrying capacity. At 4th level and each 4 levels thereafter, the armor bonus granted to the phantom increases by +1.
However the phantom knight cannot manifest without a suit of empty heavy armor, and cannot manifest in incorporeal form at all.
Chivalrous Rescue (Ex): A phantom knight gains the Bodyguard feat as a bonus feat, however it may only use it on the spiritualist unless it takes the feat normally.
This ability replaces phase lurch.
Fighting Skill (Ex): A phantom knight is proficient with all martial weapons and receive Weapon Focus as a bonus feat. When it manifests, the phantom knight may form a masterwork weapon it is proficient with, or grasp one provided with the armor it possesses. Once the phantom retreats back into the spiritualist’s mind, is banished, or the weapon leaves its hands, it dissipates.
This ability replaces the phantom’s slam attacks.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
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Author | Leziad + |
Class | Spiritualist's Phantom + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | Your phantom has an inherent knowledge of martial arts, prefering to deliver a barrage of blows over powerful slam attacks. + |
Title | Phantom Knight + |