Difference between revisions of "Crashing Bull Rush (3.5e Feat)"

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|prereqs=[[SRD:Improved Bull Rush|Improved Bull Rush]]
 
|prereqs=[[SRD:Improved Bull Rush|Improved Bull Rush]]
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=As a standard action you may make an attack at your highest attack bonus, if it hit you may make a [[SRD:Bull Rush|Bull Rush]] as a free action. You do not move alongside your opponent if successful, no matter the distance it is moved. If the attack was a [[SRD:Charge|charge]], the bull rush also counts as a charge.
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|benefit=If you Bull Rush your opponent into a solid obstacle, both it and the obstacle take 3x your [[Strength]] modifier in damage, to a maximum of the obstacle's current hit points, the damage ignore DR except DR/- and is not reduced before hardness. If the obstacle is reduced to 0 then your opponent continue moving, if it hit another obstacle then the process repeat. The damage dealt by crashing bull rush is reduced by each obstacle's hit points, therefore it is impossible for your opponent to take more than the initial damage.   
 
 
If you Bull Rush your opponent into a solid obstacle, both it and the obstacle take 3x your [[Strength]] modifier in damage, to a maximum of the obstacle's current hit points. If the obstacle is reduced to 0 then your opponent continue moving, if it hit another obstacle then the process repeat. The damage dealt by crashing bull rush is reduced by each obstacle's hit points, therefore it is impossible for your opponent to take more than the initial damage.   
 
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|normal=
 
|normal=

Latest revision as of 04:16, 26 June 2019

Homebrew.png
Author: Leziad (talk)
Date Created: 24th March 2015
Status: Finished
Editing: Clarity edits only please
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Crashing Bull Rush [Fighter] Prerequisites: Improved Bull RushBenefit: If you Bull Rush your opponent into a solid obstacle, both it and the obstacle take 3x your Strength modifier in damage, to a maximum of the obstacle's current hit points, the damage ignore DR except DR/- and is not reduced before hardness. If the obstacle is reduced to 0 then your opponent continue moving, if it hit another obstacle then the process repeat. The damage dealt by crashing bull rush is reduced by each obstacle's hit points, therefore it is impossible for your opponent to take more than the initial damage.



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Leziad's Homebrew (4526 Articles)
Leziadv [Expand]
Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteImproved Bull Rush +
RatingUnrated +
SummaryYou crash into opponents, sending them flying. +
TitleCrashing Bull Rush +
TypeFighter +