Difference between revisions of "Misplaced Overconfidence (3.5e Flaw)"

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<onlyinclude>{{3.5e Flaw
 
<onlyinclude>{{3.5e Flaw
 
|name=Misplaced Overconfidence
 
|name=Misplaced Overconfidence
|summary=The more you succeed, the worst at something you do.
+
|summary=The more you succeed, the worst at something you become.
 
|prerequisite=
 
|prerequisite=
 
|effect=You take on your success too well, causing you to stop trying. Whenever you succeed at a d20 roll (be it an attack, save, or skill) your overconfidence gives you a -1 penalty on subsequent rolls of that sort until the end of your next turn. The effect is cumulative (to a maximum of -5).
 
|effect=You take on your success too well, causing you to stop trying. Whenever you succeed at a d20 roll (be it an attack, save, or skill) your overconfidence gives you a -1 penalty on subsequent rolls of that sort until the end of your next turn. The effect is cumulative (to a maximum of -5).
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If the success is a natural 20, the -1 applies to all d20 rolls and lasts for 24 hours (still to a maximum of -5). This only apply if the roll made a measurable difference, such as a successful attack roll or knowledge check but not a perception check which fail to spot anything new.
 
If the success is a natural 20, the -1 applies to all d20 rolls and lasts for 24 hours (still to a maximum of -5). This only apply if the roll made a measurable difference, such as a successful attack roll or knowledge check but not a perception check which fail to spot anything new.
  
Rolling a natural 1 reduces the penalty by 1, to a minimum of -1.
+
Rolling a natural 1 reduces the penalty by 1, to a minimum of 0.
 
|special=
 
|special=
 
}}</onlyinclude>
 
}}</onlyinclude>

Revision as of 06:19, 27 October 2018

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Author: Leziad (talk)
Contributors: Eiji-kun
Date Created: 2nd January 2017
Status: Finished
Editing: Clarity edits only please
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Misplaced Overconfidence

The more you succeed, the worst at something you become.

Effect: You take on your success too well, causing you to stop trying. Whenever you succeed at a d20 roll (be it an attack, save, or skill) your overconfidence gives you a -1 penalty on subsequent rolls of that sort until the end of your next turn. The effect is cumulative (to a maximum of -5).

If the success is a natural 20, the -1 applies to all d20 rolls and lasts for 24 hours (still to a maximum of -5). This only apply if the roll made a measurable difference, such as a successful attack roll or knowledge check but not a perception check which fail to spot anything new.

Rolling a natural 1 reduces the penalty by 1, to a minimum of 0.

Benefit: Any bonus feat for which you meet the prerequisites.




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Leziad's Homebrew (4523 Articles)
Leziadv
AuthorLeziad +
Flaw GrantsAny bonus feat for which you meet the prerequisites. +
Identifier3.5e Flaw +
RatingUndiscussed +
SummaryThe more you succeed, the worst at something you become. +
TitleMisplaced Overconfidence +