Difference between revisions of "Fearless Leader (3.5e Feat)"

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'''Archetype Feat Bonus are based on HD.'''
 
'''Archetype Feat Bonus are based on HD.'''
  
* '''1 HD''': You and your allies within 30ft gain a +4 morale bonus to saves against fear effects.  This is supressed for the duration of any fear effect against which you've failed your save.
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* '''1 HD''': You and your allies within 30 ft gain a +4 morale bonus to saves against fear effects.  This is suppressed for the duration of any fear effect against which you've failed your save.
* '''3 HD''': You gain immunity to all fear effects.  Once per day, when an ally fails a save against fear, they are permitted to save against that effect a second time.  They must take the second roll regardless of it's result.
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* '''3 HD''': You gain immunity to all fear effects.  Once per day, when an ally fails a save against fear, they are permitted to save against that effect a second time.  They must take the second roll regardless of its result.
 
* '''8 HD''': When reduced to 50% or less of your total HP, you gain a morale bonus on to hit and damage equal to your Charisma bonus.  This does not apply if you begin combat with 50% or less of your total HP.
 
* '''8 HD''': When reduced to 50% or less of your total HP, you gain a morale bonus on to hit and damage equal to your Charisma bonus.  This does not apply if you begin combat with 50% or less of your total HP.
* '''15 HD''': Once per day as a full round action, you may make a dramatic speech in the midst of battle, rallying your allies.  All allies within 30ft that share a common language are healed for an amount equal to your character level times your charisma bonus (A 15th level fighter with a 16 Charisma would heal all allies in range for 45 HP).  This ability can only be triggered durring an encounter.
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* '''15 HD''': Once per day as a full round action, you may make a dramatic speech in the midst of battle, rallying your allies.  All allies within 30 ft that share a common language are healed for an amount equal to your character level times your charisma bonus (A 15th level fighter with a 16 Charisma would heal all allies in range for 45 HP).  This ability can only be triggered during an encounter.
  
  

Latest revision as of 17:09, 17 April 2017

Homebrew.png
Author: Tavis McCricket (talk)
Date Created: 060210
Status: Complete
Editing: None plox
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
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Fearless Leader [Archetype] Prerequisites: Must be the leader or spokeperson for a group of allies, Cha 15.Benefit: See below. Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.

Archetype Feat Bonus are based on HD.

  • 1 HD: You and your allies within 30 ft gain a +4 morale bonus to saves against fear effects. This is suppressed for the duration of any fear effect against which you've failed your save.
  • 3 HD: You gain immunity to all fear effects. Once per day, when an ally fails a save against fear, they are permitted to save against that effect a second time. They must take the second roll regardless of its result.
  • 8 HD: When reduced to 50% or less of your total HP, you gain a morale bonus on to hit and damage equal to your Charisma bonus. This does not apply if you begin combat with 50% or less of your total HP.
  • 15 HD: Once per day as a full round action, you may make a dramatic speech in the midst of battle, rallying your allies. All allies within 30 ft that share a common language are healed for an amount equal to your character level times your charisma bonus (A 15th level fighter with a 16 Charisma would heal all allies in range for 45 HP). This ability can only be triggered during an encounter.



Back to Main Page3.5e HomebrewCharacter OptionsScaling Feats

Article BalanceVery High +
AuthorTavis McCricket +
Identifier3.5e Feat +
PrerequisiteMust be the leader or spokeperson for a group of allies + and Cha 15. +
RatingUndiscussed +
SummaryYou are a leader of men. +
TitleFearless Leader +
TypeArchetype +