Difference between revisions of "Nimble (3.5e Equipment)"

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''[[Summary::Nimble equipment increases maximum Dexterity bonus.]]''
 
''[[Summary::Nimble equipment increases maximum Dexterity bonus.]]''
  
Nimble equipment comes with a cost in equivalent enhancement value plus an additional flat cost depending on the armor type. Shields that incur a Max Dex value are treated as medium armor for this purpose.
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Nimble equipment comes with a cost in equivalent enhancement value plus an additional flat cost depending on the armor type. Shields that incur a Max Dex value are treated as medium armor for this purpose. An item can only have an increase up to +5 to Max Dex from this enhancement.
  
* '''Light Armor:''' +0 Enhancement +1,000 gp per +1 increase in Max Dex bonus.
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* '''Light Armor:''' +1 Enhancement and +1,000 gp per +1 increase in Max Dex bonus.
* '''Medium Armor or Shield:''' +1 Enhancement +1,000 gp per +1 increase in Max Dex bonus.
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* '''Medium Armor or Shield:''' +2 Enhancement +1,000 gp per +1 increase in Max Dex bonus.
* '''Heavy Armor:''' +2 Enhancement +1,000 gp per +1 increase in Max Dex bonus.
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* '''Heavy Armor:''' +3 Enhancement +1,000 gp per +1 increase in Max Dex bonus.
  
''Example:'' A +1 nimble (4) [[SRD:Full Plate Armor|full plate armor]] increases the armor's [[SRD:Armor Qualities#Maximum Dex Bonus|Maximum Dexterity bonus]] to +5 and costs 13,000 for the enchanting (9,000 for the base +3 equivalent and 4,000 gp for the total +4 to Max Dex increase).
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''Example:'' A +1 nimble (4) [[SRD:Full Plate Armor|full plate armor]] increases the armor's [[SRD:Armor Qualities#Maximum Dex Bonus|Maximum Dexterity bonus]] to +5 and costs 20,000 for the enchanting (16,000 for the base +4 equivalent and 4,000 gp for the total +4 to Max Dex increase).
  
Faint Transmutation; CL 5th; [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]] and either ''[[SRD:Freedom of Movement|freedom of movement]]'' or ''[[SRD:Cat's Grace|cat's grace]]''; Price: [[Cost::+0]], [[Cost::+1]], or [[Cost::+2]] with an additional [[Cost::+1,000 per +1 Max Dex]].
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Faint Transmutation; CL 5th; [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]] and either ''[[SRD:Freedom of Movement|freedom of movement]]'' or ''[[SRD:Cat's Grace|cat's grace]]''; Price: [[Cost::+1]], [[Cost::+2]], or [[Cost::+3]] with an additional [[Cost::+1,000 per +1 Max Dex]].
  
  

Latest revision as of 07:59, 29 November 2016

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Author: Ganteka Future (talk)
Date Created: 9 November 2016
Status: Complete
Editing: Clarity edits only please
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Nimble equipment increases maximum Dexterity bonus.

Nimble equipment comes with a cost in equivalent enhancement value plus an additional flat cost depending on the armor type. Shields that incur a Max Dex value are treated as medium armor for this purpose. An item can only have an increase up to +5 to Max Dex from this enhancement.

  • Light Armor: +1 Enhancement and +1,000 gp per +1 increase in Max Dex bonus.
  • Medium Armor or Shield: +2 Enhancement +1,000 gp per +1 increase in Max Dex bonus.
  • Heavy Armor: +3 Enhancement +1,000 gp per +1 increase in Max Dex bonus.

Example: A +1 nimble (4) full plate armor increases the armor's Maximum Dexterity bonus to +5 and costs 20,000 for the enchanting (16,000 for the base +4 equivalent and 4,000 gp for the total +4 to Max Dex increase).

Faint Transmutation; CL 5th; Craft Magic Arms and Armor and either freedom of movement or cat's grace; Price: +1, +2, or +3 with an additional +1,000 per +1 Max Dex.



Back to Main Page3.5e HomebrewEquipmentArmor Enhancements
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AuthorGanteka Future +
Cost+1 +, +2 +, +1,000 per +1 Max Dex + and +3 +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryNimble equipment increases maximum Dexterity bonus. +
TitleNimble +