Difference between revisions of "Narcolepsy (3.5e Flaw)"
(Sure why not.) |
(Apparently an old artifact, it was either 5% each round or scaling DC only once.) |
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|effect=You keep falling asleep. During any period of non-strenuous activity, you have a cumulative 10% percent chance each hour of falling asleep. For example after 5 hours of crafting you have a 50% chance of falling asleep. You stay asleep for 8 hours, or until woken up. | |effect=You keep falling asleep. During any period of non-strenuous activity, you have a cumulative 10% percent chance each hour of falling asleep. For example after 5 hours of crafting you have a 50% chance of falling asleep. You stay asleep for 8 hours, or until woken up. | ||
− | Even in combat, you start to feel drowsy. You are [[Semiconscious (3.5e Condition)|semiconscious]] in the first round of combat, and each round you have a 5% chance of being effectively [[Semiconscious (3.5e Condition)|semiconscious]] for the round | + | Even in combat, you start to feel drowsy. You are [[Semiconscious (3.5e Condition)|semiconscious]] in the first round of combat, and each round you have a 5% chance of being effectively [[Semiconscious (3.5e Condition)|semiconscious]] for the round. |
You take a −4 on saves against sleep. You cannot be immune to sleep, but immunity instead negates the penalty and gives you a +2 bonus on saves against sleep. | You take a −4 on saves against sleep. You cannot be immune to sleep, but immunity instead negates the penalty and gives you a +2 bonus on saves against sleep. |
Revision as of 07:31, 2 September 2014
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Narcolepsy
You keep falling asleep...
Prerequisite: Must be a race which sleeps
Effect: You keep falling asleep. During any period of non-strenuous activity, you have a cumulative 10% percent chance each hour of falling asleep. For example after 5 hours of crafting you have a 50% chance of falling asleep. You stay asleep for 8 hours, or until woken up.
Even in combat, you start to feel drowsy. You are semiconscious in the first round of combat, and each round you have a 5% chance of being effectively semiconscious for the round.
You take a −4 on saves against sleep. You cannot be immune to sleep, but immunity instead negates the penalty and gives you a +2 bonus on saves against sleep.
Benefit: Any bonus feat for which you meet the prerequisites.
Back to Main Page → 3.5e Homebrew → Character Options → Flaws
Eiji-kunv |
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Author | Eiji-kun + |
Flaw Grants | Any bonus feat for which you meet the prerequisites. + |
Identifier | 3.5e Flaw + |
Rating | Unrated + |
Summary | You keep falling asleep... + |
Title | Narcolepsy + |