Difference between revisions of "Weapon of Righteous Destruction (3.5e Feat)"
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Weapon of Righteous Destruction [Combat]
Your hands make whatever is being held by them Magical and on Fire. For some reason this doesn't make them melt or burn up.
Benefits: This is a combat feat that scales with your Base Attack Bonus.
- +0: Whatever weapon you are wielding is considered Masterwork in addition to any other properties that it has. Your unarmed attacks, even if not proficient, count for this effect.
- +1: Your weapons / natural attacks now count as Magical and gain a +1/3 levels enhancement bonus.
- +6: The above, plus they gain the Flaming magical weapon effect.
- +11: Flaming is replaced by Sun.
- +16: Sun is replaced by Vorpal.
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats
Facts about "Weapon of Righteous Destruction (3.5e Feat)"
Adopter | Surgo + |
Article Balance | Very High + |
Author | Red Rob + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rated By | Surgo + |
Rating | Rating Pending + |
Summary | Your hands make whatever is being held by them Magical and on Fire. For some reason this doesn't make them melt or burn up. + |
Title | Weapon of Righteous Destruction + |
Type | Combat + |