Difference between revisions of "Time to Think (3.5e Skill Trick)"
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(Actually, "failed" is vague. "not enough" is better. This basically means you roll twice for knowledge, given time.) |
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Time to Think (Mental)
"Wait, that's not right. Give me a minute to think... I know this one."Prerequisites: Any Knowledge 5 ranksBenefit: If given 1 minute, you can retry a Knowledge roll.
Normal: You can't take 10 on a Knowledge check.Special: If you have the class feature No Time to Think from War HulkMini levels, its restriction is lifted and you may use Int, Wis, and Cha based skills again. This is a constant effect and requires no activation of the skill trick.
Back to Main Page → 3.5e Homebrew → Character Options → Skill Tricks
Eiji-kunv |
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Facts about "Time to Think (3.5e Skill Trick)"
Article Balance | Moderate + |
Author | Eiji-kun + |
Identifier | 3.5e Skill Trick + |
Prerequisite | Any Knowledge 5 ranks + |
Rating | Unrated + |
Summary | Retry a failed knowledge check, and remove the penalties of No Time to Think. + |
Title | Time to Think + |
Type | Mental + |