Difference between revisions of "SRD:Tojanida"

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m (1 revision: SRD dump attempt 2)
(we can have three monsters on a page now, so i'm doing that)
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=TOJANIDA=
 
=TOJANIDA=
  
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{{3.5e Monster Classic
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|style=
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|monster=Juvenile Tojanida
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|size=Small |type=Outsider |subtypes=Extraplanar, Water
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|hd=3d8+6  |hp=19 
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|init=+1
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|speed=10 ft. (2 squares), swim 90 ft.
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|ac=22 (+1 size, +1 [[SRD:Dexterity|Dex]], +10 natural),  |touch=12 |flat=21
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|bab=+3 |grapple=+1
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|at=Bite +6 melee (2d6+2)
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|full_at=Bite +6 melee (2d6+2) and 2 claws +1 melee (1d4+1)
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|space=5 ft. |reach=5 ft.
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|sa=[[SRD:Improved Grab|Improved grab]], ink cloud
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|sq=All-around vision, [[SRD:Darkvision|darkvision]] 60 ft., immunity to acid and cold, resistance to
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|fort=+5 |ref=+4 |will=+4
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|str=14 |dex=13 |con=15 |int=10 |wis=12 |cha=9
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|skills=[[SRD:Diplomacy Skill|Diplomacy]] +1, [[SRD:Escape Artist Skill|Escape Artist]] +7, [[SRD:Hide Skill|Hide]] +11, [[SRD:Knowledge Skill|Knowledge]] (the planes) +6, [[SRD:Listen Skill|Listen]] +7, [[SRD:Search Skill|Search]] +6, [[SRD:Spot Skill|Spot]] +9, [[SRD:Sense Motive Skill|Sense Motive]] +7, [[SRD:Survival Skill|Survival]] +1 (+3 other planes and following tracks), [[SRD:Swim Skill|Swim]] +10, [[SRD:Use Rope Skill|Use Rope]] +1 (+3 with [[SRD:Binding|binding]]s)
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|feats=[[SRD:Blind-Fight|Blind Fight]], [[SRD:Dodge|Dodge]]
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|env=[[SRD:Elemental Plane of Water|Elemental Plane of Water]]
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|org=Solitary or clutch (2–4)
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|cr=3
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|treas=Standard
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|align=[[SRD:Neutral|Always neutral]]
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|adv=4–6 [[SRD:Hit Dice|HD]] (Small)
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|la=—
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|monster2=Adult Tojanida
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|size2=Medium |type2=Outsider |subtypes2=Extraplanar, Water
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|hd2=7d8+14  |hp2=45 
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|init2=+1
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|speed2=10 ft. (2 squares), swim 90 ft.
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|ac2=23 (+1 [[SRD:Dexterity|Dex]], +12 natural),  |touch2=11 |flat2=22
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|bab2=+7 |grapple2=+10
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|at2=Bite +10 melee (2d8+3)
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|full_at2=Bite +10 melee (2d8+3) and 2 claws +5 melee (1d6+1)
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|space2=5 ft. |reach2=5 ft.
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|sa2=[[SRD:Improved Grab|Improved grab]], ink cloud
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|sq2=All-around vision, [[SRD:Darkvision|darkvision]] 60 ft., immunity to acid and cold, electricity 10 and fire 10
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|fort2=+7 |ref2=+6 |will2=+6
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|str2=16 |dex2=13 |con2=15 |int2=10 |wis2=12 |cha2=9
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|skills2=[[SRD:Diplomacy Skill|Diplomacy]] +1, [[SRD:Escape Artist Skill|Escape Artist]] +11, [[SRD:Hide Skill|Hide]] +11, [[SRD:Knowledge Skill|Knowledge]] (the planes) +6, [[SRD:Listen Skill|Listen]] +11, [[SRD:Search Skill|Search]] +14, [[SRD:Sense Motive Skill|Sense Motive]] +11, [[SRD:Spot Skill|Spot]] +15, [[SRD:Survival Skill|Survival]] +1 (+3 other planes and following tracks), [[SRD:Swim Skill|Swim]] +11, [[SRD:Use Rope Skill|Use Rope]]+1 (+3 with [[SRD:Binding|binding]]s)
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|feats2=[[SRD:Blind-Fight|Blind Fight]], [[SRD:Dodge|Dodge]], [[SRD:Power Attack|Power Attack]]
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|env2=[[SRD:Elemental Plane of Water|Elemental Plane of Water]]
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|org2=Solitary or clutch (2–4)
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|cr2=5
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|treas2=Standard
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|align2=[[SRD:Neutral|Always neutral]]
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|adv2=8–14 [[SRD:Hit Dice|HD]] (Medium)
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|la2=—
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|monster3=Elder Tojanida
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|size3=Large |type3=Outsider |subtypes3=Extraplanar, Water
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|hd3=15d8+60  |hp3=127
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|init3=+1
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|speed3=10 ft. (2 squares), swim 90 ft.
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|ac3=24 (–1 size, +1 [[SRD:Dexterity|Dex]], +14 natural),  |touch3=10 |flat3=23
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|bab3=+15 |grapple3=+25
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|at3=Bite +20 melee (4d6+6)
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|full_at3=Bite +20 melee (4d6+6) and 2 claws +15 melee (1d8+3)
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|space3=10 ft. |reach3=5 ft.
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|sa3=[[SRD:Improved Grab|Improved grab]], ink cloud
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|sq3=All-around vision, [[SRD:Darkvision|darkvision]] 60 ft., resistance to electricity 10 and fire 10 immunity to acid and cold, resistance to electricity 10 and fire 10
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|fort3=+13 |ref3=+10 |will3=+10
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|str3=22 |dex3=13 |con3=19 |int3=10 |wis3=12 |cha3=9
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|skills3=[[SRD:Escape Artist Skill|Escape Artist]] +19, [[SRD:Hide Skill|Hide]] +15, [[SRD:Intimidate Skill|Intimidate]] +17, [[SRD:Knowledge Skill|Knowledge]] (the Planes) +18, [[SRD:Listen Skill|Listen]] +21, [[SRD:Search Skill|Search]] +22, [[SRD:Sense Motive Skill|Sense Motive]] +17, [[SRD:Spot Skill|Spot]] +25, [[SRD:Survival Skill|Survival]] +1 (+3 other planes and following tracks), [[SRD:Swim Skill|Swim]] +14, [[SRD:Use Rope Skill|Use Rope]]+1 (+3 with [[SRD:Binding|binding]]s)
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|feats3=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind Fight]], [[SRD:Cleave|Cleave]], [[SRD:Dodge|Dodge]], [[SRD:Improved Sunder|Improved Sunder]], [[SRD:Power Attack|Power Attack]]
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|env3=[[SRD:Elemental Plane of Water|Elemental Plane of Water]]
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|org3=Solitary or clutch (2–4)
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|cr3=9
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|treas3=Standard
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|align3=[[SRD:Neutral|Always neutral]]
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|adv=316–24 [[SRD:Hit Dice|HD]] (Large); 25–45 [[SRD:Hit Dice|HD]] (Huge)
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|la3=—
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}}
 
A tojanida’s shell is blue-green in color. Inside the shell is a fleshy body from which extend seven stalks. Four of these stalks have paddles for locomotion, two are tipped with claws, and one bears the creature’s head. Eight vents in the shell, four at each end, allow the tojanida to thrust its stalks out in whatever configuration it finds convenient.
 
A tojanida’s shell is blue-green in color. Inside the shell is a fleshy body from which extend seven stalks. Four of these stalks have paddles for locomotion, two are tipped with claws, and one bears the creature’s head. Eight vents in the shell, four at each end, allow the tojanida to thrust its stalks out in whatever configuration it finds convenient.
  
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A tojanida has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A tojanida has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
  
===LIST OF TOJANIDA===
 
 
* [[SRD:Juvenile Tojanida|Juvenile Tojanida]]
 
* [[SRD:Adult Tojanida|Adult Tojanida]]
 
* [[SRD:Elder Tojanida|Elder Tojanida]]
 
  
{{SRD Creature Footer}}
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[[Category:Elemental Plane of Water|{{BASEPAGENAME}}]]
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{{SRD Creature Breadcrumb}}
[[Category:Extraplanar Subtype|{{BASEPAGENAME}}]]
 
[[Category:Neutral (Law-Chaos) Alignment|{{BASEPAGENAME}}]]
 
[[Category:Neutral (Good-Evil) Alignment|{{BASEPAGENAME}}]]
 
[[Category:Outsider Type|{{BASEPAGENAME}}]]
 
[[Category:Water Subtype|{{BASEPAGENAME}}]]
 
[[Category:LA-|{{BASEPAGENAME}}]]
 

Revision as of 05:59, 31 January 2011

This material is published under the OGL

TOJANIDA

Juvenile Tojanida Adult Tojanida Elder Tojanida
Size/Type: Small Outsider (Extraplanar, Water) Medium Outsider (Extraplanar, Water) Large Outsider (Extraplanar, Water)
Hit Dice: 3d8+6 (19 hp) 7d8+14 (45 hp) 15d8+60 (127 hp)
Initiative: +1 +1 +1
Speed: 10 ft. (2 squares), swim 90 ft. 10 ft. (2 squares), swim 90 ft. 10 ft. (2 squares), swim 90 ft.
Armor Class: 22 (+1 size, +1 Dex, +10 natural),, touch 12, flat-footed 21 23 (+1 Dex, +12 natural),, touch 11, flat-footed 22 24 (–1 size, +1 Dex, +14 natural),, touch 10, flat-footed 23
Base Attack/Grapple: +3/+1 +7/+10 +15/+25
Attack: Bite +6 melee (2d6+2) Bite +10 melee (2d8+3) Bite +20 melee (4d6+6)
Full Attack: Bite +6 melee (2d6+2) and 2 claws +1 melee (1d4+1) Bite +10 melee (2d8+3) and 2 claws +5 melee (1d6+1) Bite +20 melee (4d6+6) and 2 claws +15 melee (1d8+3)
Space/Reach: 5 ft./5 ft. 5 ft./5 ft. 10 ft./5 ft.
Special Attacks: Improved grab, ink cloud Improved grab, ink cloud Improved grab, ink cloud
Special Qualities: All-around vision, darkvision 60 ft., immunity to acid and cold, resistance to All-around vision, darkvision 60 ft., immunity to acid and cold, electricity 10 and fire 10 All-around vision, darkvision 60 ft., resistance to electricity 10 and fire 10 immunity to acid and cold, resistance to electricity 10 and fire 10
Saves: Fort +5, Ref +4, Will +4 Fort +7, Ref +6, Will +6 Fort +13, Ref +10, Will +10
Abilities: Str 14, Dex 13, Con 15, Int 10, Wis 12, Cha 9 Str 16, Dex 13, Con 15, Int 10, Wis 12, Cha 9 Str 22, Dex 13, Con 19, Int 10, Wis 12, Cha 9
Skills: Diplomacy +1, Escape Artist +7, Hide +11, Knowledge (the planes) +6, Listen +7, Search +6, Spot +9, Sense Motive +7, Survival +1 (+3 other planes and following tracks), Swim +10, Use Rope +1 (+3 with bindings) Diplomacy +1, Escape Artist +11, Hide +11, Knowledge (the planes) +6, Listen +11, Search +14, Sense Motive +11, Spot +15, Survival +1 (+3 other planes and following tracks), Swim +11, Use Rope+1 (+3 with bindings) Escape Artist +19, Hide +15, Intimidate +17, Knowledge (the Planes) +18, Listen +21, Search +22, Sense Motive +17, Spot +25, Survival +1 (+3 other planes and following tracks), Swim +14, Use Rope+1 (+3 with bindings)
Feats: Blind Fight, Dodge Blind Fight, Dodge, Power Attack Alertness, Blind Fight, Cleave, Dodge, Improved Sunder, Power Attack
Environment: Elemental Plane of Water Elemental Plane of Water Elemental Plane of Water
Organization: Solitary or clutch (2–4) Solitary or clutch (2–4) Solitary or clutch (2–4)
Challenge Rating: 3 5 9
Treasure: Standard Standard Standard
Alignment: Always neutral Always neutral Always neutral
Advancement: 316–24 HD (Large); 25–45 HD (Huge) 8–14 HD (Medium)
Level Adjustment:

A tojanida’s shell is blue-green in color. Inside the shell is a fleshy body from which extend seven stalks. Four of these stalks have paddles for locomotion, two are tipped with claws, and one bears the creature’s head. Eight vents in the shell, four at each end, allow the tojanida to thrust its stalks out in whatever configuration it finds convenient.

A juvenile tojanida is up to 25 years old. It has a shell about 3 feet long, and it weighs about 60 pounds. An adult is aged 26 to 80. Its shell is about 6 feet long, and it weighs about 220 pounds. An elder can reach 150 years of age. It has a shell about 9 feet long, and it weighs about 500 pounds.

Tojanidas speak Aquan and can be loquacious, but usually only on the subject of food.

COMBAT

Improved Grab (Ex): To use this ability, a tojanida must hit with a bite or claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. Underwater, a tojanida can tow a grabbed victim of its own size or smaller at its swim speed (but it cannot run). A favorite tactic is to grab a single opponent, then withdraw, hauling the opponent away from its allies.

Ink Cloud (Ex): A tojanida can emit a spherical cloud of jet-black ink with a radius of 30 feet once per minute as a free action. The effect is otherwise similar to fog cloud cast by an individual of a level equal to the tojanida’s Hit Dice. Out of water, the ink emerges in a stream up to 30 feet long, which a tojanida can squirt into an opponent’s eyes. The affected creature must succeed on a Reflex save or be blinded for 1 round. The save DC is 13 against a juvenile, 15 against an adult, and 21 against an elder. The save DCs are Constitution based.

All-Around Vision (Ex): The multiple apertures in a tojanida’s shell allow it to look in any direction, bestowing a +4 racial bonus on Spot and Search checks. Opponents gain no flanking bonuses when attacking a tojanida.

Skills: A tojanida has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.



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Facts about "Tojanida"
AlignmentAlways neutral +
Challenge Rating3 +, 5 + and 9 +
EnvironmentElemental Plane of Water +
Level Adjustment+
SizeSmall +, Medium + and Large +
SubtypeExtraplanar + and Water +
TypeOutsider +