Difference between revisions of "Publication:Dread Codex/New Spells/Spirit Horde"
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Latest revision as of 17:44, 26 August 2011
This material is published under the OGL |
Necromancy [Death, Evil] | |
Level: | Sorcerer/Wizard 6 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Medium (100 ft. + 10 ft./level) |
Area: | Cone |
Duration: | Instantaneous |
Saving Throw: | Fortitude half and Will half; see text |
Spell Resistance: | No |
When you invoke this spell, you instantly summon a horde of dozens of wrathful, screaming spirits—gray and incorporeal shades driven to slay the living. You shape these spirits into a cone, which is then directed at foes. Every creature in the area of effect must make a Fortitude save or take 1d6 points of damage per caster level (maximum 10d6). Those who fail their save must make an additional Will save or acquire 1d4 negative levels. A successful Will save completely negates this effect. Oddly enough, this spell is also effective against undead, who are vulnerable to the wrath of angry spirits.
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