Difference between revisions of "Fighting Style (5e)"

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{{edition|Fighting Style}}
 
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'''Fighting Style''' is a feature of the {{SRD5|Fighter}}, {{SRD5|Paladin}}, and {{One|Ranger}} {{srd5lc|Class}}es. The choices vary by class.
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==Archery==
 
==Archery==
<ref name="srd5">{{Cite Pub|SRD-OGL v5.1}}</ref> You gain +2 bonus to {{srd5lc|Attack Roll}}s you make with {{srd5lc|Ranged Weapon}}s.<br /> ''This style is used by: {{SRD5|Fighter}}s, {{SRD5|Ranger}}s''
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{{ambiguous-sect|Archery}}<ref name="srd5">{{Cite Pub|SRD-OGL v5.1}}</ref> You gain +2 bonus to {{srd5lc|Attack Roll}}s you make with {{srd5lc|Ranged Weapon}}s.<br /> ''This style is used by: {{SRD5|Fighter}}s, {{SRD5|Ranger}}s''
  
 
==Blessed Warrior==
 
==Blessed Warrior==
 
''optional fighting style''<br />
 
''optional fighting style''<br />
<ref name="tcoe">{{Cite Pub|Tasha's Cauldron of Everything|pages=41-42, 52-53, 57}}</ref> You learn two cantrips of your choice from the cleric spell list. They count as paladin spells for you, and Charisma is your spellcasting ability for them. Whenever you gain a level in this class, you can replace one of these cantrips with another cantrip from the cleric spell list.<sup>(unofficial summation)</sup><br />  
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<ref name="tcoe">{{Cite Pub|Tasha's Cauldron of Everything|pages=41-42, 52-53, 57}}</ref> Bonus {{srd5lc|Cantrip}}s.<sup>(unofficial summation)</sup><br />  
''This style is used by: {{SRD5|Paladin}}s''
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''This style is used by: {{SRD5|Paladin}}s''  
  
 
==Blind Fighting==
 
==Blind Fighting==
''optional fighting style''<br />
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{{ambiguous-sect|Blind Fighting}}''optional fighting style''<br />
<ref name="tcoe" /> Being unable to see a creature doesn’t impose disadvantage on your attack rolls against it, provided the creature isn’t hidden from you..<sup>(unofficial summation)</sup><br />  
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<ref name="tcoe" /> Gain short range {{srd5lc|Blindsight}}.<sup>(unofficial summation)</sup><br />  
 
''This style is used by: Fighters, Paladins, Rangers''
 
''This style is used by: Fighters, Paladins, Rangers''
  
 
==Close Quarters Shooter==
 
==Close Quarters Shooter==
<div style="display:block; float:right;">[[Unearthed Arcana|UA]]</div><ref name="uauc">{{Cite Pub|UA Underdark Characters}}. {{5ed|Unearthed Arcana}}</ref> You are trained in making ranged attacks at close quarters. When making a ranged attack while you are within 5 feet of a hostile creature, you do not have disadvantage on the attack roll. Your ranged attacks ignore half cover and three-quarters cover against targets within 30 feet of you. You have a +1 bonus to attack rolls on ranged attacks.<br />
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<div style="display:block; float:right;">[[Unearthed Arcana|UA]]</div><ref name="uauc">{{Cite Pub|UA Underdark Characters}}. {{5ed|Unearthed Arcana}}</ref> You are trained in making ranged attacks at close quarters...<br />
 
''This style is used by: Fighters, Paladins, Rangers''
 
''This style is used by: Fighters, Paladins, Rangers''
  
 
==Defense==
 
==Defense==
<ref name="srd5" /> While you are wearing armor, you gain a +1 bonus to {{SRD5|AC}}.<br />  
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{{ambiguous-sect|Defense}}<ref name="srd5" /> While you are wearing armor, you gain a +1 bonus to {{SRD5|AC}}.<br />  
 
''This style is used by: Fighters, Paladins, Rangers''
 
''This style is used by: Fighters, Paladins, Rangers''
  
 
==Druidic Warrior==
 
==Druidic Warrior==
 
''optional fighting style''<br />
 
''optional fighting style''<br />
<ref name="tcoe" /> You learn two cantrips of your choice from the druid spell list. They count as ranger spells for you, and Wisdom is your spellcasting ability for them. Whenever you gain a level in this class, you can replace one of these cantrips with another cantrip from the druid spell list.<sup>(unofficial summation)</sup><br />  
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<ref name="tcoe" /> Bonus {{srd5lc|Cantrip}}s.<sup>(unofficial summation)</sup><br />  
''This style is used by: Rangers''
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''This style is used by: Rangers''  
  
 
==Dueling==
 
==Dueling==
<ref name="srd5" /> When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to [[SRD5:Damage Roll|damage roll]]s with that weapon.<br />  
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{{ambiguous-sect|Dueling}}<ref name="srd5" /> When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to [[SRD5:Damage Roll|damage roll]]s with that weapon.<br />  
 
''This style is used by: Fighters, Paladins, Rangers''
 
''This style is used by: Fighters, Paladins, Rangers''
  
 
==Interception==
 
==Interception==
''optional fighting style''<br />
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{{ambiguous-sect|Interception}}''optional fighting style''<br />
<ref name="tcoe" /> When a creature you can see hits a target that is within 5 feet of you with an attack, you can use your reaction to reduce the damage the target takes by 1d10 + your proficiency bonus (to a minimum of 0 damage). You must be wielding a shield or a simple or martial weapon to use this reaction.<sup>(unofficial summation)</sup><br />  
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<ref name="tcoe" /> Lessen damage taken, by a nearby ally, from an attack.<sup>(unofficial summation)</sup><br />  
 
''This style is used by: Fighters, Paladins''
 
''This style is used by: Fighters, Paladins''
  
 
==Great Weapon Fighting==
 
==Great Weapon Fighting==
<ref name="srd5" /> When you roll a 1 or 2 on a [[SRD5:Damage Die|damage die]] for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll even if the new roll is a 1 or a 2. The weapon must have the [[SRD5:Two-Handed|two-handed]] or [[SRD5:Versatile|versatile]] property for you to gain this benefit.<br />  
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{{ambiguous-sect|Great Weapon Fighting}}<ref name="srd5" /> When you roll a 1 or 2 on a [[SRD5:Damage Die|damage die]] for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll even if the new roll is a 1 or a 2. The weapon must have the [[SRD5:Two-Handed|two-handed]] or [[SRD5:Versatile|versatile]] property for you to gain this benefit.<br />  
 
''This style is used by: Fighters, Paladins''
 
''This style is used by: Fighters, Paladins''
  
 
==Mariner==
 
==Mariner==
<div style="display:block; float:right;">[[Unearthed Arcana|UA]]</div><ref name="uawb">{{Cite Pub|UA Waterborne v3}}</ref> As long as you not wearing heavy armor or using a shield, you have a swimming speed and a climbing speed equal to your normal speed, and you gain a +1 bonus to armor class.<br />
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<div style="display:block; float:right;">[[Unearthed Arcana|UA]]</div><ref name="uawb">{{Cite Pub|UA Waterborne v3}}</ref> ...Mariners can defend themselves without relying on heavy armor or bulky shields.<br />
 
''This style is used by: Fighters, Paladins, Rangers''
 
''This style is used by: Fighters, Paladins, Rangers''
  
 
==Protection==
 
==Protection==
<ref name="srd5" /> When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your [[SRD5:Reaction|reaction]] to impose [[SRD5:Disadvantage|disadvantage]] on the attack roll. You must be wielding a shield.<br />  
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{{ambiguous-sect|Protection}}<ref name="srd5" /> When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your [[SRD5:Reaction|reaction]] to impose [[SRD5:Disadvantage|disadvantage]] on the attack roll. You must be wielding a shield.<br />  
 
''This style is used by: Fighters, Paladins''
 
''This style is used by: Fighters, Paladins''
  
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==Thrown Weapon Fighting==
 
==Thrown Weapon Fighting==
 
''optional fighting style''<br />
 
''optional fighting style''<br />
<ref name="tcoe" /> You can draw a weapon that has the thrown property as part of the attack you make with the weapon. In addition, when you hit with a ranged attack using a thrown weapon, you gain a +1 bonus to the damage roll.<sup>(unofficial summation)</sup><br />  
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<ref name="tcoe" /> Can draw and attack with a thrown weapon as part of the same action. Gain bonus to damage with weapon when thrown.<sup>(unofficial summation)</sup><br />  
 
''This style is used by: Fighters, Rangers''
 
''This style is used by: Fighters, Rangers''
  
 
==Two-Weapon Fighting==
 
==Two-Weapon Fighting==
{{alsosee-sect|SRD5:Two-Weapon Fighting}}
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{{ambiguous-sect|Two-Weapon Fighting}}<ref name="srd5" /> When you engage in [[SRD5:Two-Weapon Fighting|two-weapon fighting]], you can add your [[SRD5:Ability Modifier|ability modifier]] to the damage of the second attack.<br />  
<ref name="srd5" /> When you engage in [[SRD5:Two-Weapon Fighting|two-weapon fighting]], you can add your [[SRD5:Ability Modifier|ability modifier]] to the damage of the second attack.<br />  
 
 
''This style is used by: Fighters, Rangers''
 
''This style is used by: Fighters, Rangers''
  
 
==Unarmed Fighting==
 
==Unarmed Fighting==
 
''optional fighting style''<br />
 
''optional fighting style''<br />
<ref name="tcoe" /> Your unarmed strikes can deal bludgeoning damage equal to 1d6 + your Strength modifier. If you strike with two free hands, the d6 becomes a d8. When you successfully start a grapple, you can deal 1d4 bludgeoning damage to the grappled creature. Until the grapple ends, you can also deal this damage to the creature whenever you hit it with a melee attack.<sup>(unofficial summation)</sup><br />
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<ref name="tcoe" /> Greater damage with {{srd5lc|Unarmed Strike}}. Deal damage to creature you {{srd5lc|Grapple}}.<sup>(unofficial summation)</sup><br />  
''This style is used by: Fighters, Paladins, Rangers''
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''This style is used by: Fighters''
  
 
==Sources and Notes==
 
==Sources and Notes==
 
<references />
 
<references />
 
:<sup>UA</sup>: Unearthed Arcana Rules are "DM optional" and not permitted in [[Adventure League]] play.
 
:<sup>UA</sup>: Unearthed Arcana Rules are "DM optional" and not permitted in [[Adventure League]] play.
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{{5e Footer}}
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{{5e Footer|Fighter, Paladin, Ranger}}
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{{DEFAULTSORTKEY:Fighting Style 5e}}
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[[Category:5e]]
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[[Category:Class Ability]]
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[[Category:5e Fighters]]
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[[Category:5e Paladins]]
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[[Category:5e Rangers]]

Latest revision as of 02:55, 20 January 2025

Disambiguation.png
Fighting Style exists in other D&D editions see:

Fighting Style (disambiguation).

Fighting Style is a feature of the Fighter, Paladin, and Ranger classes. The choices vary by class.

Archery[edit]

Disambiguation.png Also see Archery (disambiguation)
[1] You gain +2 bonus to attack rolls you make with ranged weapons.
This style is used by: Fighters, Rangers

Blessed Warrior[edit]

optional fighting style
[2] Bonus cantrips.(unofficial summation)
This style is used by: Paladins

Blind Fighting[edit]

Disambiguation.png Also see Blind Fighting (disambiguation)
optional fighting style

[2] Gain short range blindsight.(unofficial summation)
This style is used by: Fighters, Paladins, Rangers

Close Quarters Shooter[edit]

UA
[3] You are trained in making ranged attacks at close quarters...

This style is used by: Fighters, Paladins, Rangers

Defense[edit]

Disambiguation.png Also see Defense (disambiguation)
[1] While you are wearing armor, you gain a +1 bonus to AC.

This style is used by: Fighters, Paladins, Rangers

Druidic Warrior[edit]

optional fighting style
[2] Bonus cantrips.(unofficial summation)
This style is used by: Rangers

Dueling[edit]

Disambiguation.png Also see Dueling (disambiguation)
[1] When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.

This style is used by: Fighters, Paladins, Rangers

Interception[edit]

Disambiguation.png Also see Interception (disambiguation)
optional fighting style

[2] Lessen damage taken, by a nearby ally, from an attack.(unofficial summation)
This style is used by: Fighters, Paladins

Great Weapon Fighting[edit]

Disambiguation.png Also see Great Weapon Fighting (disambiguation)
[1] When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

This style is used by: Fighters, Paladins

Mariner[edit]

UA
[4] ...Mariners can defend themselves without relying on heavy armor or bulky shields.

This style is used by: Fighters, Paladins, Rangers

Protection[edit]

Disambiguation.png Also see Protection (disambiguation)
[1] When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.

This style is used by: Fighters, Paladins

Tunnel Fighter[edit]

UA
[3] You excel at defending narrow passages, doorways, and other tight spaces...

This style is used by: Fighters, Paladins, Rangers

Superior Technique[edit]

optional fighting style
[2] Gain a maneuver. Gain one Superiority Die (see Battle Master).(unofficial summation)
This style is used by: Fighters

Thrown Weapon Fighting[edit]

optional fighting style
[2] Can draw and attack with a thrown weapon as part of the same action. Gain bonus to damage with weapon when thrown.(unofficial summation)
This style is used by: Fighters, Rangers

Two-Weapon Fighting[edit]

Disambiguation.png Also see Two-Weapon Fighting (disambiguation)
[1] When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

This style is used by: Fighters, Rangers

Unarmed Fighting[edit]

optional fighting style
[2] Greater damage with unarmed strike. Deal damage to creature you grapple.(unofficial summation)
This style is used by: Fighters

Sources and Notes[edit]

UA: Unearthed Arcana Rules are "DM optional" and not permitted in Adventure League play.

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