Difference between revisions of "Cheerleader (3.5e Feat)"

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(Created page with "{{author |author_name=Eiji-kun |date_created=1-1-15 |status=Complete |editing=Mechanical changes on Talk |balance=High }} <onlyinclude>{{3.5e Feat |name=Cheerleader |types=Ar...")
 
 
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* '''1 HD''': You gain 1/2 your HD (minimum 1) as a bonus to Balance, Perform, and Tumble checks.
 
* '''1 HD''': You gain 1/2 your HD (minimum 1) as a bonus to Balance, Perform, and Tumble checks.
 
* '''3 HD''': You gain Inspire Courage of a [[bard]] of your level  -2.  If you already have inspire courage, you gain it as your effective bard level +2 (or a bard of your level, whichever is higher).
 
* '''3 HD''': You gain Inspire Courage of a [[bard]] of your level  -2.  If you already have inspire courage, you gain it as your effective bard level +2 (or a bard of your level, whichever is higher).
* '''8 HD''': You can make a Perform check as a standard action to grant an ally within 20 ft a second chance at a saving throw.  They make this save with a morale bonus equal to the bonus granted by your inspire courage ability.  They may only gain the benefit of a reroll once per effect, regardless how many times you use this ability.
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* '''8 HD''': You can make a performance as a standard action to grant an ally within 20 ft a second chance at a saving throw.  They make this save with a morale bonus equal to the bonus granted by your inspire courage ability.  They may only gain the benefit of a reroll once per effect, regardless how many times you use this ability.
 
* '''15 HD''': You can make a special bardic performance.  All allies within 90 ft cannot die from hp loss (though they may die from other reasons such as [Death] effects) as long as you are playing (duration Concentration, up to 1 round/level).  You are not protected by this effect, so if you are taken out the effect ends for everyone else and they may die if under -9 hp.
 
* '''15 HD''': You can make a special bardic performance.  All allies within 90 ft cannot die from hp loss (though they may die from other reasons such as [Death] effects) as long as you are playing (duration Concentration, up to 1 round/level).  You are not protected by this effect, so if you are taken out the effect ends for everyone else and they may die if under -9 hp.
  

Latest revision as of 08:08, 2 January 2015

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Author: Eiji-kun (talk)
Date Created: 1-1-15
Status: Complete
Editing: Mechanical changes on Talk
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Cheerleader [Archetype] Prerequisites: Cha 15Benefit: See below. Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat that you meet the prerequisites for.

Archetype Feat Bonuses are based on HD.

  • 1 HD: You gain 1/2 your HD (minimum 1) as a bonus to Balance, Perform, and Tumble checks.
  • 3 HD: You gain Inspire Courage of a bard of your level -2. If you already have inspire courage, you gain it as your effective bard level +2 (or a bard of your level, whichever is higher).
  • 8 HD: You can make a performance as a standard action to grant an ally within 20 ft a second chance at a saving throw. They make this save with a morale bonus equal to the bonus granted by your inspire courage ability. They may only gain the benefit of a reroll once per effect, regardless how many times you use this ability.
  • 15 HD: You can make a special bardic performance. All allies within 90 ft cannot die from hp loss (though they may die from other reasons such as [Death] effects) as long as you are playing (duration Concentration, up to 1 round/level). You are not protected by this effect, so if you are taken out the effect ends for everyone else and they may die if under -9 hp.



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Eiji-kun's Homebrew (5670 Articles)
Eiji-kunv [Expand]
Article BalanceHigh +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteCha 15 +
RatingUnrated +
SummaryGo team PC! Give benefits with your performances. +
TitleCheerleader +
TypeArchetype +