Difference between revisions of "Touch Me If You Can (3.5e Feat)"
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|skill0=You receive a +3 competence bonus on Acrobatics checks. | |skill0=You receive a +3 competence bonus on Acrobatics checks. | ||
|skill4=You gain a +3 dodge bonus to AC. | |skill4=You gain a +3 dodge bonus to AC. | ||
− | |skill9=You gain a 20% miss chance against all attacks. This is | + | |skill9=You gain a 20% miss chance against all attacks. This is a {{Su}} [[SRD:Glamer Subschool|glamer]] effect that can be countered as if it were a normal illusion. |
− | |skill14=If you would be hit by a melee or ranged attack, or a melee or ranged touch attack, you can spend an | + | |skill14=If you would be hit by a melee or ranged attack, or a melee or ranged touch attack, you can spend an attack of opportunity to turn that attack into a miss instead. You can do this after the hit has been determined, but before any of its effects are resolved. |
− | |skill19=You gain a 50% miss chance against all attacks instead of your 20% one. | + | |skill19=You gain a 50% miss chance against all attacks instead of your 20% one. Only 30% of this is a {{Su}} [[SRD:Glamer Subschool|glamer]] effect, however, and you retain the remaining 20% miss chance regardless of attempts to determine your true location. You just move that fast. |
'''Special:''' This feat gives no benefits if you wear armour heavier than light, or carry a load heavier than light. | '''Special:''' This feat gives no benefits if you wear armour heavier than light, or carry a load heavier than light. | ||
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Latest revision as of 10:11, 19 September 2012
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Touch Me If You Can [ToP Skill]
Nobody can quite put a finger on you. Or anything else, for that matter.
Benefits: This is a skill feat intended for use with the Tome of Prowess. It scales with your ranks in Acrobatics.
- 4 ranks: You gain a +3 dodge bonus to AC.
- 9 ranks: You gain a 20% miss chance against all attacks. This is a (Su) glamer effect that can be countered as if it were a normal illusion.
- 14 ranks: If you would be hit by a melee or ranged attack, or a melee or ranged touch attack, you can spend an attack of opportunity to turn that attack into a miss instead. You can do this after the hit has been determined, but before any of its effects are resolved.
- 19 ranks: You gain a 50% miss chance against all attacks instead of your 20% one. Only 30% of this is a (Su) glamer effect, however, and you retain the remaining 20% miss chance regardless of attempts to determine your true location. You just move that fast.
Special: This feat gives no benefits if you wear armour heavier than light, or carry a load heavier than light.
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats
Back to Main Page → 3.5e Homebrew → Sourcebooks → Tome of Prowess → Character Options
Back to Main Page → 3.5e Homebrew → Tome Material → Skill Feats
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Facts about "Touch Me If You Can (3.5e Feat)"
Article Balance | Very High + |
Author | MisterSinister + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rated By | Luigifan18 + and Leziad + |
Rating | Rating Pending + |
Summary | Nobody can quite put a finger on you. Or anything else, for that matter. + |
Title | Touch Me If You Can + |
ToP Skill | Acrobatics + |
Type | ToP Skill + |