Difference between revisions of "SRD:Troglodyte"

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{{edition|Troglodyte}}
 
{{OGL Top}}
 
{{OGL Top}}
 
=TROGLODYTE=
 
=TROGLODYTE=
  
{{Creature Table
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{{3.5e Monster Classic
| creature=
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|creature=
| style=
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|style=
| size=Medium | type=[[SRD:Humanoid Type|Humanoid]] ([[SRD:Reptilian Subtype|Reptilian]])
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|size=Medium |type=Humanoid |subtypes=Reptilian
| hd=2d8+4  | hp=13  
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|hd=2d8+4  |hp=13  
| init=–1
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|init=–1
| speed=30 ft. (6 squares)
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|speed=30 ft. (6 squares)
| ac=15 (–1 [[SRD:Dexterity|Dex]], +6 natural) | touch=9  | flat=15  
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|ac=15 (–1 [[SRD:Dexterity|Dex]], +6 natural) |touch=9  |flat=15  
| bab=+1 | grapple=+1
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|bab=+1 |grapple=+1
| at=[[SRD:Club|Club]] +1 melee (1d6) or claw +1 melee (1d4) or [[SRD:Javelin|javelin]] +1 ranged (1d6)
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|at=[[SRD:Club|Club]] +1 melee (1d6) or claw +1 melee (1d4) or [[SRD:Javelin|javelin]] +1 ranged (1d6)
| full_at=[[SRD:Club|Club]] +1 melee (1d6) and claw –1 melee (1d4) and bite –1 melee (1d4); or 2 claws +1 melee (1d4) and bite –1 melee (1d4); or [[SRD:Javelin|javelin]] +1 ranged (1d6)
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|full_at=[[SRD:Club|Club]] +1 melee (1d6) and claw –1 melee (1d4) and bite –1 melee (1d4); or 2 claws +1 melee (1d4) and bite –1 melee (1d4); or [[SRD:Javelin|javelin]] +1 ranged (1d6)
| space=5 ft. | reach=5 ft.
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|space=5 ft. |reach=5 ft.
| sa=Stench
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|sa=Stench
| sq=[[SRD:Darkvision|Darkvision]] 90 ft.
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|sq=[[SRD:Darkvision|Darkvision]] 90 ft.
| fort=+5 | ref=–1 | will=+0
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|fort=+5 |ref=–1 |will=+0
| | str=10| dex=9| con=14| int=8| wis=10| cha=10
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||str=10|dex=9|con=14|int=8|wis=10|cha=10
| skills=[[SRD:Hide Skill|Hide]] +5*, [[SRD:Listen Skill|Listen]] +3
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|skills=[[SRD:Hide Skill|Hide]] +5*, [[SRD:Listen Skill|Listen]] +3
| feats=[[SRD:Multiattack|Multiattack]]<SUP>B</SUP>, [[SRD:Weapon Focus|Weapon Focus]] ([[SRD:Javelin|javelin]])
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|feats=[[SRD:Multiattack|Multiattack]]<SUP>B</SUP>, [[SRD:Weapon Focus|Weapon Focus]] ([[SRD:Javelin|javelin]])
| env=Underground
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|env=Underground
| org=Clutch (2–5), squad (6–11 plus 1–2 [[SRD:Monitor Lizard|monitor lizards]]), or band (20–80 plus 20% noncombatants plus 3–13 [[SRD:Monitor Lizard|monitor lizards]])
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|org=Clutch (2–5), squad (6–11 plus 1–2 [[SRD:Monitor Lizard|monitor lizards]]), or band (20–80 plus 20% noncombatants plus 3–13 [[SRD:Monitor Lizard|monitor lizards]])
| cr=1
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|cr=1
| treas=50% coins; 50% goods; 50% items
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|treas=50% coins; 50% goods; 50% items
| align=Usually [[SRD:Chaotic Evil|chaotic evil]]
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|align=Usually [[SRD:Chaotic Evil|chaotic evil]]
| adv=By [[SRD:Classes|character class]]
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|adv=By [[SRD:Classes|character class]]
| la=+2
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|la=+2
 
}}
 
}}
 
A troglodyte stands about 5 feet tall and weighs about 150 pounds.
 
A troglodyte stands about 5 feet tall and weighs about 150 pounds.
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Troglodytes speak Draconic.
 
Troglodytes speak Draconic.
  
===COMBAT===
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===Combat===
  
 
Half of a group of troglodytes are armed only with claws and teeth; the rest carry one or two [[SRD:Javelin|javelin]]s and clubs. They normally conceal themselves, launch a volley of [[SRD:Javelin|javelin]]s, then close to attack. If the battle goes against them, they retreat and attempt to hide.
 
Half of a group of troglodytes are armed only with claws and teeth; the rest carry one or two [[SRD:Javelin|javelin]]s and clubs. They normally conceal themselves, launch a volley of [[SRD:Javelin|javelin]]s, then close to attack. If the battle goes against them, they retreat and attempt to hide.
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*Level adjustment +2.
 
*Level adjustment +2.
  
{{SRD Creature Footer}}
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[[Category:CR1|{{BASEPAGENAME}}]]
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----
[[Category:Chaotic Alignment|{{BASEPAGENAME}}]]
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{{SRD Creature Breadcrumb}}
[[Category:Evil Alignment|{{BASEPAGENAME}}]]
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
[[Category:Humanoid Type|{{BASEPAGENAME}}]]
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[[Category:SRD]]
[[Category:Medium Size|{{BASEPAGENAME}}]]
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[[Category:OGL]]
[[Category:Reptilian Subtype|{{BASEPAGENAME}}]]
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[[Category:Monster]]
[[Category:Underground Terrain|{{BASEPAGENAME}}]]
 
[[Category:LA2|{{BASEPAGENAME}}]]
 

Latest revision as of 01:41, 23 February 2024

Disambiguation.png
Troglodyte exists in other D&D editions see:

Troglodyte (disambiguation).

This material is published under the OGL

TROGLODYTE[edit]

Size/Type: Medium Humanoid (Reptilian)
Hit Dice: 2d8+4 (13 hp)
Initiative: –1
Speed: 30 ft. (6 squares)
Armor Class: 15 (–1 Dex, +6 natural), touch 9, flat-footed 15
Base Attack/Grapple: +1/+1
Attack: Club +1 melee (1d6) or claw +1 melee (1d4) or javelin +1 ranged (1d6)
Full Attack: Club +1 melee (1d6) and claw –1 melee (1d4) and bite –1 melee (1d4); or 2 claws +1 melee (1d4) and bite –1 melee (1d4); or javelin +1 ranged (1d6)
Space/Reach: 5 ft./5 ft.
Special Attacks: Stench
Special Qualities: Darkvision 90 ft.
Saves: Fort +5, Ref –1, Will +0
Abilities: Str 10, Dex 9, Con 14, Int 8, Wis 10, Cha 10
Skills: Hide +5*, Listen +3
Feats: MultiattackB, Weapon Focus (javelin)
Environment: Underground
Organization: Clutch (2–5), squad (6–11 plus 1–2 monitor lizards), or band (20–80 plus 20% noncombatants plus 3–13 monitor lizards)
Challenge Rating: 1
Treasure: 50% coins; 50% goods; 50% items
Alignment: Usually chaotic evil
Advancement: By character class
Level Adjustment: +2

A troglodyte stands about 5 feet tall and weighs about 150 pounds.

Troglodytes speak Draconic.

Combat[edit]

Half of a group of troglodytes are armed only with claws and teeth; the rest carry one or two javelins and clubs. They normally conceal themselves, launch a volley of javelins, then close to attack. If the battle goes against them, they retreat and attempt to hide.

Stench (Ex): When a troglodyte is angry or frightened, it secretes an oily, musk-like chemical that nearly every form of animal life finds offensive. All living creatures (except troglodytes) within 30 feet of a troglodyte must succeed on a DC 13 Fortitude save or be sickened for 10 rounds. The save DC is Constitution-based. Creatures that successfully save cannot be affected by the same troglodyte’s stench for 24 hours. A delay poison or neutralize poison spell removes the effect from the sickened creature. Creatures with immunity to poison are unaffected, and creatures resistant to poison receive their normal bonus on their saving throws.

Skills: The skin of a troglodyte changes color somewhat, allowing it to blend in with its surroundings like a chameleon and providing a +4 racial bonus on Hide checks. *In rocky or underground settings, this bonus improves to +8.

TROGLODYTE CHARACTERS[edit]

Troglodyte characters possess the following racial traits.



Back to Main PageSystem Reference DocumentCreatures

Facts about "Troglodyte"
AlignmentUsually chaotic evil +
Challenge Rating1 +
EnvironmentUnderground +
Level Adjustment+2 +
SizeMedium +
SubtypeReptilian +
TitleTroglodyte +
TypeHumanoid +