Difference between revisions of "Expert Staff Fighter (3.5e Feat)"
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|summary=You are a master of quarterstaff combat, learning both offensive and defensive technique while fighting with the grandfather of weapons. | |summary=You are a master of quarterstaff combat, learning both offensive and defensive technique while fighting with the grandfather of weapons. | ||
|prereqs=[[SRD:Weapon Focus|Weapon Focus]] ([[SRD:Quarterstaff|Quarterstaff]] or other staff-like weapon) | |prereqs=[[SRD:Weapon Focus|Weapon Focus]] ([[SRD:Quarterstaff|Quarterstaff]] or other staff-like weapon) | ||
− | |bab0=You gain the benefits of [[Two-Weapon Fighting, | + | |bab0=You treat [[SRD:Quarterstaff|Quarterstaves]] and other staff-like weapons as [[SRD:Trip|trip weapons]] and may apply [[SRD:Weapon Finesse|Weapon Finesse]] to them. Additionally you gain the benefits of the [[SRD:Two-Weapon Fighting (Feat)|Two-Weapon Fighting]] but only for the purpose of fighting with a quarterstaff as a double weapon. You may qualify for feats with [[SRD:Two-Weapon Fighting (Feat)|Two-Weapon Fighting]] as a prerequisite, but unless you take [[SRD:Two-Weapon Fighting (Feat)|Two-Weapon Fighting]] normally they only apply when fighting with a quarterstaff as a double weapon. Finally you can deal non-lethal damage with [[SRD:Quarterstaff|Quarterstaves]] and other staff-like weapons without taking any penalty on the attack roll. |
− | |bab1=You may fight with a Quarterstaff as a two-handed weapon with reach instead of a double weapon. When doing so you gain a + | + | |bab1=You may fight with a Quarterstaff as a two-handed weapon with reach instead of a double weapon. When doing so, or using the quarterstaff as a double weapon, you gain a +2 Shield bonus to AC by deflecting incoming blows. You may still strike and threaten adjacent targets and may switch which end of the staff you strike with as a free action. |
− | |bab6=Once per round as an attack action you may strike two creatures who are flanking you with each other. You must make two separate attack | + | |bab6=Once per round as an attack action you may strike two creatures who are flanking you with each other. You must make two separate attack rolls to hit, but it is otherwise counted as the same attack. |
− | |bab11=As a full-round action you may move half your speed and make a [[SRD:Whirlwind Attack|Whirlwind Attack]] attack with your staff at any point during the movement. | + | |bab11=As a full-round action you may move half your speed and make a [[SRD:Whirlwind Attack|Whirlwind Attack]] attack with your staff at any point during the movement. After using this ability you take a -2 penalty to attack roll and AC for 1 round. |
− | |bab16=Once per encounter as a standard action you may make a single attack with your quarterstaff at your highest attack bonus. If the attack | + | |bab16=Once per encounter as a standard action you may make a single attack with your quarterstaff at your highest attack bonus. If the attack hits it deals double damage and allows you to make two combat maneuvers (except grapple) as a free action.}} |
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Latest revision as of 03:38, 21 April 2024
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Expert Staff Fighter [Combat]
You are a master of quarterstaff combat, learning both offensive and defensive technique while fighting with the grandfather of weapons.Prerequisites: Weapon Focus (Quarterstaff or other staff-like weapon)
Benefits: This is a combat feat that scales with your Base Attack Bonus.
- +0: You treat Quarterstaves and other staff-like weapons as trip weapons and may apply Weapon Finesse to them. Additionally you gain the benefits of the Two-Weapon Fighting but only for the purpose of fighting with a quarterstaff as a double weapon. You may qualify for feats with Two-Weapon Fighting as a prerequisite, but unless you take Two-Weapon Fighting normally they only apply when fighting with a quarterstaff as a double weapon. Finally you can deal non-lethal damage with Quarterstaves and other staff-like weapons without taking any penalty on the attack roll.
- +1: You may fight with a Quarterstaff as a two-handed weapon with reach instead of a double weapon. When doing so, or using the quarterstaff as a double weapon, you gain a +2 Shield bonus to AC by deflecting incoming blows. You may still strike and threaten adjacent targets and may switch which end of the staff you strike with as a free action.
- +6: Once per round as an attack action you may strike two creatures who are flanking you with each other. You must make two separate attack rolls to hit, but it is otherwise counted as the same attack.
- +11: As a full-round action you may move half your speed and make a Whirlwind Attack attack with your staff at any point during the movement. After using this ability you take a -2 penalty to attack roll and AC for 1 round.
- +16: Once per encounter as a standard action you may make a single attack with your quarterstaff at your highest attack bonus. If the attack hits it deals double damage and allows you to make two combat maneuvers (except grapple) as a free action.
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Facts about "Expert Staff Fighter (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Weapon Focus (Quarterstaff or other staff-like weapon) + |
Rated By | The-Marksman + and The bluez in the dungeon + |
Rating | Rating Pending + |
Summary | You are a master of quarterstaff combat, learning both offensive and defensive technique while fighting with the grandfather of weapons. + |
Title | Expert Staff Fighter + |
Type | Combat + |