Difference between revisions of "SRD5:Adult Brass Dragon"

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{{OGL Top}}
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{{5esrd}}
 
{{5e Monster
 
{{5e Monster
 
|name=Adult Brass Dragon  
 
|name=Adult Brass Dragon  
|sorttext=Dragon Brass Adult SRD5
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|sorttext=Dragon Brass Adult
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|refs={{SRD5ref}} <ref name="hab">Note: Habitat is not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
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|monsterref=dragon
 
|size=Huge  
 
|size=Huge  
 
|type=Dragon  
 
|type=Dragon  
 
|swarm= <!--If swarm, size of individual creature in swarm-->
 
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Metallic Dragon  
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|subtype=Metallic Dragon, Brass Dragon  
 
|align=Chaotic Good  
 
|align=Chaotic Good  
 
|ac=18  
 
|ac=18  
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|wis=13
 
|wis=13
 
|cha=17
 
|cha=17
|saves=[[SRD5:Dexterity|Dex]] +5, [[SRD5:Constitution|Con]] +10, [[SRD5:Wisdom|Wis]] +6, [[SRD5:Charisma|Cha]] +8  
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|saves={{5eDex}} +5, {{5eCon}} +10, {{5eWis}} +6, {{5eCha}} +8  
 
|skills={{SRD5|History}} +7, {{SRD5|Perception}} +11, {{SRD5|Persuasion}} +8, {{SRD5|Stealth}} +5  
 
|skills={{SRD5|History}} +7, {{SRD5|Perception}} +11, {{SRD5|Persuasion}} +8, {{SRD5|Stealth}} +5  
 
|damageresistances=  
 
|damageresistances=  
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|perception=21  
 
|perception=21  
 
|languages={{SRD5|Common}}, {{SRD5|Draconic}}  
 
|languages={{SRD5|Common}}, {{SRD5|Draconic}}  
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|maturity=Adult
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|habitat=Desert
 
|cr=13  
 
|cr=13  
|xp=10,000
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|xp=  
|qualities=
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|canon=true
{{5e Ability|Legendary Resistance (3/Day)|If the dragon fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.}}
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|summary={{5ep|Brass Dragon}} over 100 years old
  
|actions=
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|feature1=Legendary Resistance
{{5e Ability|Multiattack|the dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.}}
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|flimit1=3/Day
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|fdesc1=If the dragon fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.
  
{{5e Ability|Bite|''Melee Weapon Attack:'' +11 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 17 (2d10+6) {{srd5lc|Piercing}} damage.}}
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|action1=Multiattack
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|alimit1=
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|adesc1=The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
  
{{5e Ability|Claw|''Melee Weapon Attack:'' +11 to hit, reach 5 ft., one target. ''Hit:'' 13 (2d6+6) {{srd5lc|Slashing}} damage.}}
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|action2=Bite
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|alimit2=
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|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +11 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 17 (2d10+6) {{srd5lc|Piercing}} damage.
  
{{5e Ability|Tail|''Melee Weapon Attack:'' +11 to hit, reach 15 ft., one target. ''Hit:'' 15 (2d8+6) {{srd5lc|Bludgeoning}} damage.}}
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|action3=Claw
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|alimit3=
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|adesc3=''Melee Weapon Attack:'' +11 to hit, reach 5 ft., one target. ''Hit:'' 13 (2d6+6) {{srd5lc|Slashing}} damage.
  
{{5e Ability|Frightful Presence|Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a {{SRD5|DC}} 16 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is {{srd5lc|Immune}} to the dragon’s Frightful Presence for the next 24 hours.}}
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|action4=Tail
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|alimit4=
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|adesc4=''Melee Weapon Attack:'' +11 to hit, reach 15 ft., one target. ''Hit:'' 15 (2d8+6) {{srd5lc|Bludgeoning}} damage.
  
{{5e Ability|Breath Weapons ({{SRD5|Recharge}} 5-6)|The dragon uses one of the following breath weapons:}}
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|action5=Frightful Presence
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|alimit5=
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|adesc5=Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a {{SRD5|DC}} 16 {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for 1 {{srd5lc|Minute}}. A creature can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is {{srd5lc|Immune}} to the dragon’s Frightful Presence for the next 24 hours.
  
:{{5e Ability|Fire Breath|The Dragon exhales fire in a 60-foot {{srd5lc|Line}} that is 5 feet wide. Each creature in that line must make a DC 18 {{SRD5|Dexterity}} saving throw, taking 45 (13d6) {{srd5lc|Fire}} damage on a failed save, or half as much damage on a successful one.}}
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|action6=Breath Weapons
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|alimit6={{SRD5|Recharge}} 5-6
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|adesc6=The dragon uses one of the following breath weapons:
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:'''Fire Breath'''. The Dragon exhales fire in a 60-foot {{srd5lc|Line}} that is 5 feet wide. Each creature in that line must make a DC 18 {{SRD5|Dexterity}} saving throw, taking 45 (13d6) {{srd5lc|Fire}} damage on a failed save, or half as much damage on a successful one.
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:'''Sleep Breath'''. The dragon exhales sleep gas in a 90-­foot {{srd5lc|Cone}}. Each creature in that area must succeed on a DC 18 {{SRD5|Constitution}} saving throw or fall {{srd5lc|Unconscious}} for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
  
:{{5e Ability|Sleep Breath|The dragon exhales sleep gas in a 90-­foot {{srd5lc|Cone}}. Each creature in that area must succeed on a DC 18 {{SRD5|Constitution}} saving throw or fall {{srd5lc|Unconscious}} for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.}}
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|legend1=Detect
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|lgdlimit1=
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|lgddesc1=The dragon makes a {{SRD5|Wisdom}} ({{SRD5|Perception}}) {{srd5lc|Ability Check|check}}.
  
|reaction=
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|legend2=Tail Attack
|legendary=
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|lgdlimit2=
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
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|lgddesc2=The dragon makes a tail attack.
  
{{5e Ability|Detect|The dragon makes a {{SRD5|Wisdom}} ({{SRD5|Perception}}) {{srd5lc|Ability Check|check}}.}}
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|legend3=Wing Attack
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|lgdlimit3=Costs 2 Actions
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|lgddesc3=The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6+6) bludgeoning damage and be knocked {{srd5lc|Prone}}. The dragon can then fly up to half its flying speed.
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}}
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{{SRD5end}}
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'''Unofficial Description:''' {{5ep|Brass Dragon}} over 100 years old
  
{{5e Ability|Tail Attack|The dragon makes a tail attack.}}
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{{SRD5:Dragon/Innate Spellcasting}}
  
{{5e Ability|Wing Attack (Costs 2 Actions)|The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6+6) bludgeoning damage and be knocked {{srd5lc|Prone}}. The dragon can then fly up to half its flying speed.}}
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{{:Brass Dragon (5e)/Lair Actions}}
}}
 
  
==Sources==
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==Sources and Notes==
* [[SRD-OGL v5.1]]
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<references />
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[[Category:SRD5 Monsters]]
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[[Category:5e Dragons|Brass Adult Dragon 5e]]
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[[Category:5e Metallic Dragons|Brass Adult Dragon 5e]]
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[[Category:5e Brass Dragons|Adult Brass Dragon 5e]]
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[[Category:5e Adult Dragons|Brass Dragon Adult 5e]]
  
{{SRD5 Footer|Monster}}
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{{5e Footer|Brass Dragon|OGL}}
[[Category:SRD5 Monsters|{{Title Only|{{BASEPAGENAME}}}}]]
 
[[Category:5e Brass Dragons|{{Title Only|{{BASEPAGENAME}}}}]]
 
 
{{Navboxes}}
 
{{Navboxes}}

Latest revision as of 16:25, 23 January 2024

This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY
Adult Brass Dragon [SRD5 OGL/CC-BY][1] [2] [3]
Huge Dragon (Metallic Dragons, Brass Dragons), Chaotic Good
Armor Class: 18 (natural armor)
Hit Points: 172 (15d12+75)
Speed: 40 ft., burrow 30 ft., fly 80 ft.
STR DEX CON INT WIS CHA
23 (+6) 10 (+0) 21 (+5) 14 (+2) 13 (+1) 17 (+3)
Saving Throws: Dex +5, Con +10, Wis +6, Cha +8
Skills: History +7, Perception +11, Persuasion +8, Stealth +5
Damage Immunity: fire
Senses: blindsight 60 ft., darkvision 120 ft., passive Perception 21
Languages: Common, Draconic
Habitat: Desert
Challenge: 13 (10,000 xp)Proficiency Bonus (PB): +5

Features

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead. 

Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10+6) piercing damage.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6+6) slashing damage.

Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8+6) bludgeoning damage.

Frightful Presence. Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.

Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons:

Fire Breath. The Dragon exhales fire in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 90-­foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it. 

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6+6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.


End of the SRD5 material

Unofficial Description: Brass Dragon over 100 years old


Variant: Dragons as Innate Spellcasters[edit]

[4] Many dragons have the ability to innately cast spells. Their Spellcasting Ability is Charisma, which also determines the number of spells it can cast.


Brass Dragon's Lair

[5] Brass dragon's lair in desert ruins, canyons, and caves.

Lair Actions

[5] When fighting inside its lair, an brass dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:

  • Strong Wind
  • Blinding Cloud
  • Tracks in the Sand
  • Monstrous Images
  • Creature Awareness

If the dragon dies, effects fade in 1d10 days


Sources and Notes[edit]

  1. SRD5:
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305
  4. Wizards RPG Team (September 2014). Monster Manual. (5e 2014) Wizards of the Coast. ISBN 978-0786965618. p. 86. (paraphrased) Licensed:© Wizards of the Coast (used under 'fair use' clause).
  5. Wizards RPG Team (September 2014). Monster Manual. (5e 2014) Wizards of the Coast. ISBN 978-0786965618. p. 89. (summarized)

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Facts about "Adult Brass Dragon"
AlignmentChaotic Good +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval13 +
Canontrue +
Challenge Rating13 +
Creature NameAdult Brass Dragon +
Experience Points10,000 +
FeaturesLegendary Resistance +, Multiattack +, Bite +, Claw +, Tail +, Frightful Presence +, Breath Weapons +, Detect +, Tail Attack + and Wing Attack +
HabitatDesert +
Has Lairtrue +
Hit Dice15d12+75 +
Hit Points172 +
Legendary Monstertrue +
MaturityAdult +
NameAdult Brass Dragon +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeHuge +
SortTextDragon Brass Adult +
SubtypeMetallic Dragon + and Brass Dragon +
SummaryBrass Dragon over 100 years old +
TypeDragon +