Difference between revisions of "Pilgrim Cleric (3.5e Alternate Class Feature)"
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'''Class Skills''' The pilgrim cleric receives 6 + Int (x4 at 1st level) skill points per level and adds [[Knowledge]] (geography), [[Speak Language]] and [[Survival]] (from the Travel domain) to its class skills. | '''Class Skills''' The pilgrim cleric receives 6 + Int (x4 at 1st level) skill points per level and adds [[Knowledge]] (geography), [[Speak Language]] and [[Survival]] (from the Travel domain) to its class skills. | ||
− | '''Endurance:''' A pilgrim cleric at 1st level gain the feat [[Endurance]] for free. By level 5th its bonus against fatigue applies also environmental hazards of the Material Plane. By level 10th it also applies to planar hazards. | + | '''Endurance:''' A pilgrim cleric at 1st level gain the feat [[Endurance]] for free. By level 5th its bonus against fatigue applies also to environmental hazards of the Material Plane. By level 10th it also applies to any planar hazards. |
'''Domain:''' Pilgrim clerics are often associated with deity of travel. They gain, in addition to their two domains, the [[SRD:Travel Domain|Travel domain]] as a third domain, working exactly like the other two (substitute ''[[SRD:Teleport|teleport]]'' with [[Warp (3.5e Spell)|''warp'']] and ''[[SRD:Greater Teleport|greater teleport]]'' with [[Greater Warp (3.5e Spell)|''greater warp'']]). | '''Domain:''' Pilgrim clerics are often associated with deity of travel. They gain, in addition to their two domains, the [[SRD:Travel Domain|Travel domain]] as a third domain, working exactly like the other two (substitute ''[[SRD:Teleport|teleport]]'' with [[Warp (3.5e Spell)|''warp'']] and ''[[SRD:Greater Teleport|greater teleport]]'' with [[Greater Warp (3.5e Spell)|''greater warp'']]). |
Revision as of 22:35, 3 July 2022
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Pilgrim Cleric
A cleric who worships its deity by travelling, never at home in life, preparing for its heaven.
Class: Cleric
Prerequisites: Ability to cast cleric spells
Level: 1-20
Replaces: Hit Die, Base Attack Bonus, Class Skills, Weapon and Armor proficiency, modifies Domain and spellcasting
Benefit: The pilgrim cleric gains the following features:
Hit Die: It uses a d6 instead of a d8 as its HD.
Base Attack Bonus: It has a poor BAB.
Weapon and Armor Proficiency: Pilgrim clerics are proficient with simple weapons and with light armor.
Class Skills The pilgrim cleric receives 6 + Int (x4 at 1st level) skill points per level and adds Knowledge (geography), Speak Language and Survival (from the Travel domain) to its class skills.
Endurance: A pilgrim cleric at 1st level gain the feat Endurance for free. By level 5th its bonus against fatigue applies also to environmental hazards of the Material Plane. By level 10th it also applies to any planar hazards.
Domain: Pilgrim clerics are often associated with deity of travel. They gain, in addition to their two domains, the Travel domain as a third domain, working exactly like the other two (substitute teleport with warp and greater teleport with greater warp).
Spellcasting: A pilgrim cleric adds the following spells to its spell list:
- 3rd - Haste, mass snowshoesSpC, phantom steed;
- 5th - Mass longstriderPHBII;
- 6th - Overland flight;
- 7th - Mass overland flight;;
- 9th - Warp circle.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
the bluez in the dungeonv |
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Author | the bluez in the dungeon + |
Class | Cleric + |
Identifier | 3.5e Alternate Class Feature + |
Rated By | Leziad + |
Rating | Rating Pending + |
Summary | A cleric who worships its deity by travelling, never at home in life, preparing for its heaven. + |
Title | Pilgrim Cleric + |