Difference between revisions of "Undertaker (3.5e Feat)"
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* '''1 HD''': You gain the Tomb-Tainted Soul<sup>[[Publication:Libris Mortis|LM]]</sup> feat for free and you gain competence with the [[Combat Shovel (3.5e Equipment)|combat shovel]], if you don't already have it. | * '''1 HD''': You gain the Tomb-Tainted Soul<sup>[[Publication:Libris Mortis|LM]]</sup> feat for free and you gain competence with the [[Combat Shovel (3.5e Equipment)|combat shovel]], if you don't already have it. | ||
− | * '''3 HD''': You can intimidate undead despite their immunities, and you gain a bonus on [[Intimidate]] checks equal to your HDs | + | * '''3 HD''': You can intimidate undead despite their immunities, and you gain a bonus on [[Intimidate]] checks equal to your HDs. You emit an aura of menace within 10 ft. (3 meters) which impose a -2 to attacks and AC and affects all those that haven't still struck you, even undead. |
− | + | * '''8 HD''': You gain fortification 25% and you don't die from massive damage. Your aura of menace penalties increases to -4. | |
− | * '''15 HD''': Unintelligent undead won't attack you unprovoked, while intelligent ones must pass a Will save to do so (DC is 10 + half character level + your Constitution modifier). | + | * '''15 HD''': Unintelligent undead won't attack you unprovoked, while intelligent ones must pass a Will save to do so (DC is 10 + half character level + your Constitution modifier). Your aura of menace penalties increases to -6. |
|example= | |example= | ||
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Latest revision as of 09:44, 7 October 2021
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Undertaker [Archetype]
The terryifing presence of the silent warrior made everyone's blood freeze in their veins.Benefit: Archetype Feats grant benefits based on HD:
- 1 HD: You gain the Tomb-Tainted SoulLM feat for free and you gain competence with the combat shovel, if you don't already have it.
- 3 HD: You can intimidate undead despite their immunities, and you gain a bonus on Intimidate checks equal to your HDs. You emit an aura of menace within 10 ft. (3 meters) which impose a -2 to attacks and AC and affects all those that haven't still struck you, even undead.
- 8 HD: You gain fortification 25% and you don't die from massive damage. Your aura of menace penalties increases to -4.
- 15 HD: Unintelligent undead won't attack you unprovoked, while intelligent ones must pass a Will save to do so (DC is 10 + half character level + your Constitution modifier). Your aura of menace penalties increases to -6.
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