Difference between revisions of "Fear-Monger (3.5e Alternate Class Feature)"

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|benefit=Instead of gaining Sneak/Sudden Attack, you gain the feature Scare Attack:
 
|benefit=Instead of gaining Sneak/Sudden Attack, you gain the feature Scare Attack:
  
*'''Scare Attack''': You deal +1d6 damage but only against scared (shaken, frightened or panicked or similar conditions) or flat-footed enemies (so, enemies that have their Dexterity bonus to AC negated. In this case it stacks with Sneak Attack and Sudden Attack).  
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*'''Scare Attack''': You deal +1d6 damage but only against scared ([[shaken]], [[frightened]] or [[SRD:Panicked|panicked]] or [[Revised Fear Effects (3.5e Variant Rule)|similar conditions]]) or flat-footed enemies (so, enemies that have their Dexterity bonus to AC negated. In this case it stacks with Sneak Attack and Sudden Attack).  
  
 
:If you successfully hit a flat-footed enemy using the Scare Attack feature, you may make a free [[Intimidate]] check against that opponent to demoralize it until the end of your next round. The damage dealt increases by +1d6 at each odd level.
 
:If you successfully hit a flat-footed enemy using the Scare Attack feature, you may make a free [[Intimidate]] check against that opponent to demoralize it until the end of your next round. The damage dealt increases by +1d6 at each odd level.
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This feature counts as Sneak Attack for the purpose of requirements.
 
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Latest revision as of 21:35, 5 October 2021

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Author: the bluez in the dungeon (talk)
Date Created: 24/08/2021
Status: Complete
Editing: Clarity edits only please
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Fear-Monger

Add a bit of fear to that dagger strike!

Class: Any class with Sneak/Sudden Attack progression

Prerequisites: Intimidate 4 ranks or Skill Focus (Intimidate)

Level: 1st

Replaces: Sneak Attack or Sudden Attack

Benefit: Instead of gaining Sneak/Sudden Attack, you gain the feature Scare Attack:

  • Scare Attack: You deal +1d6 damage but only against scared (shaken, frightened or panicked or similar conditions) or flat-footed enemies (so, enemies that have their Dexterity bonus to AC negated. In this case it stacks with Sneak Attack and Sudden Attack).
If you successfully hit a flat-footed enemy using the Scare Attack feature, you may make a free Intimidate check against that opponent to demoralize it until the end of your next round. The damage dealt increases by +1d6 at each odd level.

This feature counts as Sneak Attack for the purpose of requirements.



Back to Main Page3.5e HomebrewCharacter OptionsAlternate Class Features

the bluez in the dungeon's Homebrew (775 Articles)
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Authorthe bluez in the dungeon +
ClassAny class with Sneak/Sudden Attack progression +
Identifier3.5e Alternate Class Feature +
RatingUndiscussed +
SummaryAdd a bit of fear to that dagger strike! +
TitleFear-Monger +