Difference between revisions of "Fear-Monger (3.5e Alternate Class Feature)"

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|benefit=Instead of gaining Sneak/Sudden Attack, you gain the feature Scare Attack:
 
|benefit=Instead of gaining Sneak/Sudden Attack, you gain the feature Scare Attack:
  
*'''Scare Attack''': You deal +1d6 damage but only against scared (shaken, frightened or panicked or similar conditions) or flat-footed enemies (so, enemies that have their Dexterity bonus to AC negated. In this case it stacks with Sneak Attack and Sudden Attack).  
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*'''Scare Attack''': You deal +1d6 damage but only against scared ([[shaken]], [[frightened]] or [[SRD:Panicked|panicked]] or [[Revised Fear Effects (3.5e Variant Rule)|similar conditions]]) or flat-footed enemies (so, enemies that have their Dexterity bonus to AC negated. In this case it stacks with Sneak Attack and Sudden Attack).  
  
If you successfully hit a flat-footed enemy using the Scare Attack feature, you may make a free [[Intimidate]] check against that opponent to demoralize it until the end of your next round. The damage dealt increases by +1d6 at each odd level.
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:If you successfully hit a flat-footed enemy using the Scare Attack feature, you may make a free [[Intimidate]] check against that opponent to demoralize it until the end of your next round. The damage dealt increases by +1d6 at each odd level.
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This feature counts as Sneak Attack for the purpose of requirements.
 
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Latest revision as of 21:35, 5 October 2021

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Author: the bluez in the dungeon (talk)
Date Created: 24/08/2021
Status: Complete
Editing: Clarity edits only please
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Fear-Monger

Add a bit of fear to that dagger strike!

Class: Any class with Sneak/Sudden Attack progression

Prerequisites: Intimidate 4 ranks or Skill Focus (Intimidate)

Level: 1st

Replaces: Sneak Attack or Sudden Attack

Benefit: Instead of gaining Sneak/Sudden Attack, you gain the feature Scare Attack:

  • Scare Attack: You deal +1d6 damage but only against scared (shaken, frightened or panicked or similar conditions) or flat-footed enemies (so, enemies that have their Dexterity bonus to AC negated. In this case it stacks with Sneak Attack and Sudden Attack).
If you successfully hit a flat-footed enemy using the Scare Attack feature, you may make a free Intimidate check against that opponent to demoralize it until the end of your next round. The damage dealt increases by +1d6 at each odd level.

This feature counts as Sneak Attack for the purpose of requirements.



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the bluez in the dungeon's Homebrew (775 Articles)
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Authorthe bluez in the dungeon +
ClassAny class with Sneak/Sudden Attack progression +
Identifier3.5e Alternate Class Feature +
RatingUndiscussed +
SummaryAdd a bit of fear to that dagger strike! +
TitleFear-Monger +