Difference between revisions of "Gatling Gun (3.5e Equipment)"

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A strange firearms using multiple rotating barrels, the gatling gun is an unwieldy weapon that can unload a ridiculous amount of firepower in a short time. A creature without exotic weapon proficiency must use a full-round action to fire with a gatling it in addition to normal penalties. If fire within it first range increment, a gatling gun is fired it make an attacks against every adjacent creatures to the square it fired at. If the target is within 10 feet the critical threat of this weapon improve by 1 or 2 if adjacent (which stack, but is added after  other effects which increase critical threat range) A Gatling Gun consume 10 [[Cartridge, Bullet (3.5e Equipment)|Cartridges]] every time you attack with it, it has a maximum capacity of 120 rounds and require a full-round action to reload.
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An exotic and heavy firearm, using multiple rotating barrels, the gatling gun is an unwieldy weapon that can unload a ridiculous amount of firepower in a short time. In order to properly wield a gatling gun, holding it steady if more important for aiming than any sort of 'aim', thus the wielder user her [[Strength]] score for attack roll instead of [[Dexterity]]. A proficient user may use her [[Dexterity]] instead of [[Strength]] however and add her base attack bonus to damage with a gatling gun.
  
A gatling Gun require a [[Strength]] of 18 to wield and fire, creatures without the sufficient [[Strength]] take a -4 penalty to attack and must make a DC 15 [[SRD:Balance Skill|balance]] check or fall [[SRD:Prone|Prone]].  
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A gatling gun is fired as a standard action instead of an attack action. When fired, a gatling gun create a line equal to it first range increment, beyond the first range increment ranged attacks are handled normally. The wielder of the gatling gun make a single attack against every creature and object within the line, rolling each attack individually. If aimed at a target beyond the first range increment, the first increment line must point toward that target. If a creature is within 10 feet when the gatling gun is fire, it critical threat critical threat become 19-20/x3.  
  
A creature with the correct exotic weapon proficiency can fire the gatling gun as an attack action and add her [[Dexterity]] bonus to damage. If you possess the [[Distracting Barrage (3.5e Feat)|Distracting Barrage]] feat in addition to Exotic Weapon proficiency you may use it as a part of an attack with the Gatling Gun.</onlyinclude>
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A Gatling Gun consume 30 [[Cartridge, Bullet (3.5e Equipment)|bullets]] every time it is fired, it has a maximum capacity of 120 rounds and require a full-round action to reload.
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A creature with the correct exotic weapon proficiency gain the following [[Weapon Arts (3.5e Other)|Weapon Art]]:
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: '''Burst Fire:''' You make a very short burst of fire, making a single attack roll against a target. This does not create a line like regular fire and simply consume 10 [[Cartridge, Bullet (3.5e Equipment)|bullets]].
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: '''Gatling Sweep:''' As a full-round action, you fire while sweeping the gun to left or to the right, creating a 60 ft. cone of death. You make an attack against every creatures and objects within the cone. This weapon art expend 60 [[Cartridge, Bullet (3.5e Equipment)|bullets]].
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: '''Sustained Fire:''' You may use this weapon art as part of a regular attack or gatling sweep, expending twice as many ammunition as normal. The cone or line of the attack remain until the start of your next turn, any creature which enter it or end it turn inside immediately take damage as if it was struck by a gatling gun attack.</onlyinclude>
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A Gatling Gun require a [[Strength]] of 18 to wield and fire, creatures without the sufficient [[Strength]] take a -4 penalty to attack and must make a DC 15 [[SRD:Balance Skill|balance]] check or fall [[SRD:Prone|Prone]]. A character may however brace the gatling gun on a surface as a move action, allowing her to fire normally no matter her [[Strength]] until she move.
  
  
 
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Latest revision as of 17:25, 1 July 2021

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Author: Leziad (talk)
Date Created: 20th October 2016
Status: Finished
Editing: Clarity edits only please
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Gatling Gun

Exotic Two-Handed Projectile

Cost: 3,000 gp
Damage (Small): 1d10
Damage (Medium)1: 2d8
Critical: 19-20/x2
Range Increment: 60'
Weight2: 26 lbs
Type3: Piercing
HP4: 10
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


An exotic and heavy firearm, using multiple rotating barrels, the gatling gun is an unwieldy weapon that can unload a ridiculous amount of firepower in a short time. In order to properly wield a gatling gun, holding it steady if more important for aiming than any sort of 'aim', thus the wielder user her Strength score for attack roll instead of Dexterity. A proficient user may use her Dexterity instead of Strength however and add her base attack bonus to damage with a gatling gun.

A gatling gun is fired as a standard action instead of an attack action. When fired, a gatling gun create a line equal to it first range increment, beyond the first range increment ranged attacks are handled normally. The wielder of the gatling gun make a single attack against every creature and object within the line, rolling each attack individually. If aimed at a target beyond the first range increment, the first increment line must point toward that target. If a creature is within 10 feet when the gatling gun is fire, it critical threat critical threat become 19-20/x3.

A Gatling Gun consume 30 bullets every time it is fired, it has a maximum capacity of 120 rounds and require a full-round action to reload.

A creature with the correct exotic weapon proficiency gain the following Weapon Art:

Burst Fire: You make a very short burst of fire, making a single attack roll against a target. This does not create a line like regular fire and simply consume 10 bullets.
Gatling Sweep: As a full-round action, you fire while sweeping the gun to left or to the right, creating a 60 ft. cone of death. You make an attack against every creatures and objects within the cone. This weapon art expend 60 bullets.
Sustained Fire: You may use this weapon art as part of a regular attack or gatling sweep, expending twice as many ammunition as normal. The cone or line of the attack remain until the start of your next turn, any creature which enter it or end it turn inside immediately take damage as if it was struck by a gatling gun attack.

A Gatling Gun require a Strength of 18 to wield and fire, creatures without the sufficient Strength take a -4 penalty to attack and must make a DC 15 balance check or fall Prone. A character may however brace the gatling gun on a surface as a move action, allowing her to fire normally no matter her Strength until she move.



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Leziad's Homebrew (4520 Articles)
Leziadv
AuthorLeziad +
ClassProjectile +
Cost3,000 gp +
Critical19-20/x2 +
Damage2d8 +
Damage TypePiercing +
Hardness10 +
Hit Points10 +
Identifier3.5e Equipment +
ProficiencyExotic +
Range60 +
RatingUndiscussed +
SizeTwo-Handed +
TitleGatling Gun +
Weight26 +