Difference between revisions of "Battery Core (3.5e Feat)"

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|prereqs=[[Syntoid (3.5e Race)|Syntoid]] Race
 
|prereqs=[[Syntoid (3.5e Race)|Syntoid]] Race
 
|fluff="When it overheat, it'll simply switch to the new battery I attached to this thing. Brilliant."
 
|fluff="When it overheat, it'll simply switch to the new battery I attached to this thing. Brilliant."
|benefit=Your Overheat racial features deal electricity damage instead of fire damage, both to you and creatures you strike. Instead of catching on fire you risk a discharge, dealing 1d6 electricity damage to all creatures adjacent to you and causing you to become [[SRD:Staggered|Staggered]] for 1 round. This damage increases by 1d6 for each [[Overheat Weapon (3.5e Maneuver)|overheat charge]] you currently have. You may do a voluntary discharge as a standard action, which reset the chance of discharging to 5% and do not leave you staggered.
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|benefit=You become immune to the [[SRD:Fatigued|Fatigued]] condition and your Overheat racial features deal electricity damage instead of fire damage, both to you and creatures you strike. Instead of catching on fire you risk a discharge, dealing 1d6 electricity damage to all creatures adjacent to you and causing you to become [[SRD:Staggered|Staggered]] for 1 round. This damage increases by 1d6 for each [[Overheat Weapon (3.5e Maneuver)|overheat charge]] you currently have. You may do a voluntary discharge as a standard action, which reset the chance of discharging to 5% and do not leave you staggered.
  
 
In addition to the benefit of the feat, increase the maximum duration of Overclock by 1 round.
 
In addition to the benefit of the feat, increase the maximum duration of Overclock by 1 round.

Revision as of 00:14, 5 February 2021

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Author: Leziad (talk)
Date Created: 4th February 2020
Status: Complete
Editing: Clarity edits only please
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Battery Core [Racial] "When it overheat, it'll simply switch to the new battery I attached to this thing. Brilliant."Prerequisites: Syntoid RaceBenefit: You become immune to the Fatigued condition and your Overheat racial features deal electricity damage instead of fire damage, both to you and creatures you strike. Instead of catching on fire you risk a discharge, dealing 1d6 electricity damage to all creatures adjacent to you and causing you to become Staggered for 1 round. This damage increases by 1d6 for each overheat charge you currently have. You may do a voluntary discharge as a standard action, which reset the chance of discharging to 5% and do not leave you staggered.

In addition to the benefit of the feat, increase the maximum duration of Overclock by 1 round. Special: You may suppress or resume the effect of this feat as a free action at the start of each of your turn. If you have Supercooled Core you may not have both active at the same time.



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Leziad's Homebrew (4510 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteSyntoid Race +
RatingUndiscussed +
SummaryYour overheat deals electricity damage instead of fire damage and may shock everyone around you instead of catching fire. +
TitleBattery Core +
TypeRacial +