Difference between revisions of "Cure Conditions (3.5e Power)"

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|disc=Psychometabolism
 
|disc=Psychometabolism
 
|subdisc=Healing
 
|subdisc=Healing
|lvl=Psion/Wilder 4, Judge of Existence 4, Wildknife 4
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|lvl=Egotist 4, Vitalist 4, Judge of Existence 4, Psyblade 4
 
|disp=Mental
 
|disp=Mental
 
|time=1 [[SRD:Full-Round Actions|full-round action]]
 
|time=1 [[SRD:Full-Round Actions|full-round action]]
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'''Augment:''' You can augment this power in one or more of the following ways.
 
'''Augment:''' You can augment this power in one or more of the following ways.
 
#If you spend 2 extra power points, heals 1d4+1 points of temporary [[SRD:Ability Score Loss#Ability Damage|ability damage]] to one of the subject’s ability scores. It does not restore permanent [[SRD:Ability Score Loss#Ability Drain|ability drain]].
 
#If you spend 2 extra power points, heals 1d4+1 points of temporary [[SRD:Ability Score Loss#Ability Damage|ability damage]] to one of the subject’s ability scores. It does not restore permanent [[SRD:Ability Score Loss#Ability Drain|ability drain]].
#If you spend 4 extra [[SRD:Power Points|power points]], cures all negative conditions on touched creature, including: [[SRD:Blinded|blinded]], [[SRD:Dazed|dazed]], [[SRD:Dazzled|dazzled]], [[SRD:Deafened|deafened]], [[SRD:Disease|diseased]], [[SRD:Exhausted|exhausted]], [[SRD:Fatigued|fatigued]], [[SRD:Nauseated|nauseated]], [[SRD:Poison|poisoned]], [[SRD:Sickened|sickned]] and [[SRD:Stunned|stunned]].
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#If you spend 4 extra [[SRD:Power Points|power points]], cures most negative conditions on touched creature, including: [[SRD:Blinded|blinded]], [[SRD:Dazed|dazed]], [[SRD:Dazzled|dazzled]], [[SRD:Deafened|deafened]], [[SRD:Disease|diseased]], [[SRD:Exhausted|exhausted]], [[SRD:Fatigued|fatigued]], [[SRD:Nauseated|nauseated]], [[SRD:Poison|poisoned]], [[SRD:Sickened|sickned]] and [[SRD:Stunned|stunned]]. This does '''not''' restore ability burn, ability drain, negative levels or level loss.
 
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{{3.5e Wildknife Powers Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Power]]
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{{3.5e Psyblade Powers Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Power]]
 
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Latest revision as of 17:04, 28 June 2019

Homebrew.png
Author: Franken Kesey (talk)
Date Created: 04/10/19
Status: Fin
Editing: Clarity edits only please
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Cure Conditions
Psychometabolism (Healing)
Level: Egotist 4, Vitalist 4, Judge of Existence 4, Psyblade 4, , ,
Display: Mental
Manifesting Time: 1 full-round action
Range: Touch
Target: One touched creature
Duration: Instantaneous
Saving Throw: None
Power Resistance: No
Power Points: 7

Eliminates either fatigue, sickness or daze suffered by the character (only one), and improves an exhausted, nauseated or stunned condition one step (to fatigued, sickened or dazed respectively).

Augment: You can augment this power in one or more of the following ways.

  1. If you spend 2 extra power points, heals 1d4+1 points of temporary ability damage to one of the subject’s ability scores. It does not restore permanent ability drain.
  2. If you spend 4 extra power points, cures most negative conditions on touched creature, including: blinded, dazed, dazzled, deafened, diseased, exhausted, fatigued, nauseated, poisoned, sickned and stunned. This does not restore ability burn, ability drain, negative levels or level loss.

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Franken Kesey's Homebrew (123 Articles)
Franken Keseyv
Article BalanceHigh +
AuthorFranken Kesey +
DisciplinePsychometabolism +
Identifier3.5e Power +
LevelPsion/Wilder 4 +, Judge of Existence 4 + and Wildknife 4 +
Rated ByLeziad + and Ghostwheel +
RatingRating Pending +
SubdisciplineHealing +
SummaryCure negative conditions. +
TitleCure Conditions +