Difference between revisions of "Misplaced Overconfidence (3.5e Flaw)"
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<onlyinclude>{{3.5e Flaw | <onlyinclude>{{3.5e Flaw | ||
|name=Misplaced Overconfidence | |name=Misplaced Overconfidence | ||
− | |summary=The more you succeed, the worst at something you | + | |summary=The more you succeed, the worst at something you become. |
|prerequisite= | |prerequisite= | ||
− | |effect=You take on your success too well, causing you to stop trying. Whenever you succeed at a d20 roll (be it an attack, save, or skill) your overconfidence gives you a -1 penalty on subsequent rolls of that sort until the end of your next turn. The effect is cumulative (to a maximum of -5). | + | |effect=You take on your success too well, causing you to stop trying. Whenever you succeed at a d20 roll (be it an attack, save, or skill) your overconfidence gives you a -1 penalty on subsequent rolls of that sort until the end of your next turn. The effect is cumulative (to a maximum of -5). This only apply if the roll made a measurable difference, such as a successful attack roll or knowledge check but not a perception check which fail to spot anything new. |
− | If the success is a natural 20, the -1 applies to all d20 rolls and lasts for 24 hours (still to a maximum of -5) | + | If the success is a natural 20, the -1 applies to all d20 rolls and lasts for 24 hours (still to a maximum of -5). |
− | Rolling a natural 1 reduces the penalty by 1, to a minimum of | + | Rolling a natural 1 reduces the penalty by 1, to a minimum of 0. |
|special= | |special= | ||
}}</onlyinclude> | }}</onlyinclude> |
Latest revision as of 06:20, 27 October 2018
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Misplaced Overconfidence
The more you succeed, the worst at something you become.
Effect: You take on your success too well, causing you to stop trying. Whenever you succeed at a d20 roll (be it an attack, save, or skill) your overconfidence gives you a -1 penalty on subsequent rolls of that sort until the end of your next turn. The effect is cumulative (to a maximum of -5). This only apply if the roll made a measurable difference, such as a successful attack roll or knowledge check but not a perception check which fail to spot anything new.
If the success is a natural 20, the -1 applies to all d20 rolls and lasts for 24 hours (still to a maximum of -5).
Rolling a natural 1 reduces the penalty by 1, to a minimum of 0.
Benefit: Any bonus feat for which you meet the prerequisites.
Back to Main Page → 3.5e Homebrew → Character Options → Flaws
Leziadv |
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Author | Leziad + |
Flaw Grants | Any bonus feat for which you meet the prerequisites. + |
Identifier | 3.5e Flaw + |
Rating | Undiscussed + |
Summary | The more you succeed, the worst at something you become. + |
Title | Misplaced Overconfidence + |