Difference between revisions of "Old Becomes New (3.5e Power)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
Line 25: Line 25:
 
Upon touching an old item, you revert its state to when it was new again.  This repairs some damage, removes rust, un-rots food, restores a mostly-intact corpse, and makes things look shiny and new.  It does not restore magical charges, restore magic to completely broken magic items, or affect creatures such as constructs.
 
Upon touching an old item, you revert its state to when it was new again.  This repairs some damage, removes rust, un-rots food, restores a mostly-intact corpse, and makes things look shiny and new.  It does not restore magical charges, restore magic to completely broken magic items, or affect creatures such as constructs.
  
You can revert time for the object's condition up to the point of its creation and no further.  Recovery restores 1 hp of damage per manifester level to an object.  It turns back the clock up to 1 day per manifester level.
+
You can revert time for the object's condition up to the point of its creation and no further.  Recovery restores 1 hp of damage per manifester level to an object.  It turns back the clock up to 24 hours.
  
 
Once an item has been time reverted, it cannot be time reverted again except by a stronger effect (see augmentation).
 
Once an item has been time reverted, it cannot be time reverted again except by a stronger effect (see augmentation).
  
'''Augment:'''  For every additional 2 power points you spend, the duration of time reverted increases by a step. It goes from days to months, months to years, years to 10 years, 10 years to 100 years, 100 years to 1000 years, and so forth.  The amount of hp healed per manifester level also increases by +1 each time.
+
'''Augment:'''  For every additional 3 power points you spend, the duration of time reverted increases. It goes from 24 hours to 1 week, 1 week to 1 month, 1 month to 1 year, 1 year to 10 years, 10 years to 100 years, and so forth.  The amount of hp healed per manifester level also increases by +1 each time.
 
</onlyinclude>
 
</onlyinclude>
  

Revision as of 04:09, 27 March 2017

Homebrew.png
Author: Eiji-kun (talk)
Date Created: 12-17-14
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Old Becomes New
Psychoportation
Level: Psion/Wilder 1
Display: Auditory
Manifesting Time: 1 round
Range: Touch
Target: One object up to one 5 cu ft + 5 cu ft per 2 manifester levels
Duration: Instantaneous
Saving Throw: Fortitude negates (harmless)
Power Resistance: Yes
Power Points: 1


Upon touching an old item, you revert its state to when it was new again. This repairs some damage, removes rust, un-rots food, restores a mostly-intact corpse, and makes things look shiny and new. It does not restore magical charges, restore magic to completely broken magic items, or affect creatures such as constructs.

You can revert time for the object's condition up to the point of its creation and no further. Recovery restores 1 hp of damage per manifester level to an object. It turns back the clock up to 24 hours.

Once an item has been time reverted, it cannot be time reverted again except by a stronger effect (see augmentation).

Augment: For every additional 3 power points you spend, the duration of time reverted increases. It goes from 24 hours to 1 week, 1 week to 1 month, 1 month to 1 year, 1 year to 10 years, 10 years to 100 years, and so forth. The amount of hp healed per manifester level also increases by +1 each time.



Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsion/Wilder

Eiji-kun's Homebrew (5654 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
DisciplinePsychoportation +
Identifier3.5e Power +
LevelPsion/Wilder 1 +
RatingUndiscussed +
SummaryRestore a damaged and old object to new condition, within reason. +
TitleOld Becomes New +