Difference between revisions of "Talk:Divine Shield (3.5e Spell)"

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(Added rating.)
 
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== Balance ==
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== Ratings ==
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{{Rating |rater=Sulacu
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|rating=dislike
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|reason=Aside from whether it's good or not for the game, I don't really see the use of a spell that leaves you defenseless for one round before rendering you semi-invincible for the next. A lot can happen in one round, like taking away the need for such a spell completely, or simply getting interrupted and losing it. Frankly it seems like a hassle to use.
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Also, while it may work in Core, bear in mind that in a homebrew-heavy campaign bypassing deflection bonuses is [[Orichalcum (3.5e Equipment)|pretty damn easy]].
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}}
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{{Rating |rater=Eiji-kun
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|rating=dislike
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|reason=A big pile of numbers does not a good spell make.
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}}
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{{Rating |rater=Leziad
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|rating=dislike
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|reason=This spell has too much wrong, the paladin is essentially invincible for 1 round in exchange for not acting in the last. I do not think it good for the game, especially since if abused it become catastrophic.
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}}== Balance ==
  
 
+60 to all defenses for 3 rounds? really? --[[User:NameViolation|NameViolation]] 02:53, April 6, 2010 (UTC)
 
+60 to all defenses for 3 rounds? really? --[[User:NameViolation|NameViolation]] 02:53, April 6, 2010 (UTC)

Latest revision as of 07:26, 2 September 2016

Ratings[edit]

RatedDislike.png Sulacu dislikes this article and rated it 1 of 4.
Aside from whether it's good or not for the game, I don't really see the use of a spell that leaves you defenseless for one round before rendering you semi-invincible for the next. A lot can happen in one round, like taking away the need for such a spell completely, or simply getting interrupted and losing it. Frankly it seems like a hassle to use.

Also, while it may work in Core, bear in mind that in a homebrew-heavy campaign bypassing deflection bonuses is pretty damn easy.

RatedDislike.png Eiji-kun dislikes this article and rated it 1 of 4.
A big pile of numbers does not a good spell make.
RatedDislike.png Leziad dislikes this article and rated it 1 of 4.
This spell has too much wrong, the paladin is essentially invincible for 1 round in exchange for not acting in the last. I do not think it good for the game, especially since if abused it become catastrophic.

Balance

+60 to all defenses for 3 rounds? really? --NameViolation 02:53, April 6, 2010 (UTC)

Especially when most combats last 3-5 rounds? That's rogue-level? And then all the ways that other classes can nab paladin spells? --Ghostwheel 03:10, April 6, 2010 (UTC)

+Charisma to attack and AC, lasts Paladin levels / 2 rounded down 92.83.171.125 19:06, October 14, 2010 (UTC)

DislikedSulacu +, Eiji-kun + and Leziad +