Difference between revisions of "SRD:Cleric Spell List"

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* [[SRD:Meld into Stone|Meld into Stone]]: You and your gear merge with stone.
 
* [[SRD:Meld into Stone|Meld into Stone]]: You and your gear merge with stone.
 
* [[SRD:Obscure Object|Obscure Object]]: Masks object against scrying.
 
* [[SRD:Obscure Object|Obscure Object]]: Masks object against scrying.
* [[SRD:Prayer|Prayer]]: Allies +1 bonus on most rolls, enemies –1 penalty.
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* [[SRD:Prayer|Prayer]]: Allies gain +1 bonus on most rolls, enemies take –1 penalty.
 
* [[SRD:Protection from Energy|Protection from Energy]]: Absorb 12 points/level of damage from one kind of energy.
 
* [[SRD:Protection from Energy|Protection from Energy]]: Absorb 12 points/level of damage from one kind of energy.
 
* [[SRD:Remove Blindness/Deafness|Remove Blindness/Deafness]]: Cures normal or magical conditions.
 
* [[SRD:Remove Blindness/Deafness|Remove Blindness/Deafness]]: Cures normal or magical conditions.

Revision as of 19:05, 23 November 2012

This material is published under the OGL

Cleric Spells

0th-Level Cleric Spells (Orisons)

1st-Level Cleric Spells

2nd-Level Cleric Spells

3rd-Level Cleric Spells

4th-Level Cleric Spells

5th-Level Cleric Spells

6th-Level Cleric Spells

7th-Level Cleric Spells

8th-Level Cleric Spells

9th-Level Cleric Spells

Notes

An M or F appearing at the end of a spell’s name in the spell lists denotes a spell with a material or focus component, respectively, that is not normally included in a spell component pouch. An Xdenotes a spell with an XP component paid by the caster.

Order of Presentation: In the spell lists and the spell descriptions that follow them, the spells are presented in alphabetical order by name except for those belonging to certain spell chains.

When a spell’s name begins with “lesser,” “greater,” or “mass,” the spell description is alphabetized under the second word of the spell name instead.

Hit Dice: The term “Hit Dice” is used synonymously with “character levels” for effects that affect a number of Hit Dice of creatures. Creatures with Hit Dice only from their race, not from classes, have character levels equal to their Hit Dice.

Caster Level: A spell’s power often depends on caster level, which is defined as the caster’s class level for the purpose of casting a particular spell. A creature with no classes has a caster level equal to its Hit Dice unless otherwise specified. The word “level” in the spell lists that follow always refers to caster level.

Creatures and Characters: The words “creature” and “character” are used synonymously in the spell descriptions.



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