Difference between revisions of "Weightless Object (3.5e Spell)"
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{{author | {{author | ||
|author_name=Havvy | |author_name=Havvy | ||
+ | |balance=Very High | ||
|date_created=August 7th, 2010 | |date_created=August 7th, 2010 | ||
|status=First Draft | |status=First Draft | ||
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|dur=10 minutes/level | |dur=10 minutes/level | ||
|tsea=t | |tsea=t | ||
− | |subj=One armor or shield or | + | |subj=One armor; or one shield; or one object |
|save=Fortitude (object) (harmless) | |save=Fortitude (object) (harmless) | ||
|sr=No | |sr=No | ||
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− | You touch one item that is no bigger than | + | You touch one item that is no bigger than a five-foot cube per caster level. This object becomes weightless (weighs 0lb) for the duration of this spell. |
No other property of the object changes. If it is stuck on another object by any force other than gravity, it must still be removed normally before you can grab it. | No other property of the object changes. If it is stuck on another object by any force other than gravity, it must still be removed normally before you can grab it. | ||
− | A weightless object deals no piercing, slashing, or | + | A weightless object deals no piercing, slashing, or bludgeoning damage unless thrown. |
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+ | This spell may be made permanent by the ''[[SRD:Permanency|permanency]]'' spell. To use ''permanency'' in this way costs 500 XP and requires 9th caster level. | ||
− | + | ''Example:'' A human with a Strength of 10 is trying to carry a 30lb load while wearing full plate (which weighs 50lb). This would normally be a heavy load for the human, but with a casting of ''weightless object'', the armour weighs an effective 0lb for its duration, which would reduce the human to a light load while this is in effect. However, the armour still provides all the usual bonuses and penalties apart from its weight (such as armour check penalty, AC bonus, etc). | |
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{{3.5e Bard Spells Breadcrumb}}<br/> | {{3.5e Bard Spells Breadcrumb}}<br/> | ||
{{3.5e Druid Spells Breadcrumb}}<br/> | {{3.5e Druid Spells Breadcrumb}}<br/> | ||
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[[Category:User]] | [[Category:User]] | ||
[[Category:Spell]] | [[Category:Spell]] | ||
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Latest revision as of 10:56, 19 September 2012
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Transmutation | |
Level: | Bard 1, Druid 2, Sorcerer/Wizard 1 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Touch |
Target: | One armor; or one shield; or one object |
Duration: | 10 minutes/level |
Saving Throw: | Fortitude (object) (harmless) |
Spell Resistance: | No |
You touch one item that is no bigger than a five-foot cube per caster level. This object becomes weightless (weighs 0lb) for the duration of this spell.
No other property of the object changes. If it is stuck on another object by any force other than gravity, it must still be removed normally before you can grab it.
A weightless object deals no piercing, slashing, or bludgeoning damage unless thrown.
This spell may be made permanent by the permanency spell. To use permanency in this way costs 500 XP and requires 9th caster level.
Example: A human with a Strength of 10 is trying to carry a 30lb load while wearing full plate (which weighs 50lb). This would normally be a heavy load for the human, but with a casting of weightless object, the armour weighs an effective 0lb for its duration, which would reduce the human to a light load while this is in effect. However, the armour still provides all the usual bonuses and penalties apart from its weight (such as armour check penalty, AC bonus, etc).
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