Difference between revisions of "SRD:Sacred Spell"

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===Sacred Spell [Metamagic]===
 
  
=====Benefit=====
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<onlyinclude>{{3.5e Feat
 
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|name=Sacred Spell
Half of the damage dealt by a sacred spell results directly from divine power and is therefore not subject to being reduced by protection from elements or similar magic. The other half of the damage dealt by the spell is as normal. A sacred spell uses up a spell slot two levels higher than the spell’s actual level. Only divine spells can be cast as sacred spells.
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|types=Metamagic
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|benefit=Half of the damage dealt by a sacred spell results directly from divine power and is therefore not subject to being reduced by protection from elements or similar magic. The other half of the damage dealt by the spell is as normal. A sacred spell uses up a spell slot two levels higher than the spell’s actual level. Only divine spells can be cast as sacred spells.
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|summary=Half of spell damage becomes divine.
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}}</onlyinclude>
  
 
{{SRD Feat Footer}}
 
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[[Category:Metamagic Feat|{{BASEPAGENAME}}]]
 
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Latest revision as of 20:40, 23 July 2011

This material is published under the OGL


Sacred Spell [Metamagic] Benefit: Half of the damage dealt by a sacred spell results directly from divine power and is therefore not subject to being reduced by protection from elements or similar magic. The other half of the damage dealt by the spell is as normal. A sacred spell uses up a spell slot two levels higher than the spell’s actual level. Only divine spells can be cast as sacred spells.



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Facts about "Sacred Spell"
PrerequisiteNone +
SummaryHalf of spell damage becomes divine. +
TitleSacred Spell +
TypeMetamagic +