Trapdoor Spider (4e Monster)
| |||||||||
Rate this article Discuss this article |
Trapdoor SpiderEdit
Trapdoor spiders are the ultimate ambush predators. They typically build a large burrow with a camoflaged trapdoor of dirt and silk to hide under. When prey passes by the trap door, the trap door spider pounce upon the unforunate victim.
Ctenizid Youngling Level 3 Minion
| ||
---|---|---|
Large Spiderkind Beast (Spider, Ctenizidae) XP 38
| ||
Initiative +8 | Senses Perception +3, Tremorsense 10 | |
HP 1; a missed attack never damages a minion. | ||
AC 17; Fortitude 15, Reflex 16, Will 15 | ||
Speed 6, climb 6 (spider climb) | ||
Bite (standard; at-will) ♦ Poison | ||
+8 Vs. AC; 10 poison damage. | ||
Pounce (immediate interrupt; when an opponent moves within 2 squares; at-will) ♦ Poison | ||
While in burrow; +8 Vs. AC; 14 poison damage, and the target is grabbed and pulled into the ctenizid youngling's burrow. The ctenizid youngling cannot use this power if it has already grabbed an enemy. | ||
Burrow | ||
The ctenizid youngling has a camoflaged burrow (large sized) within which it hides. It requires a perception check opposed to the ctenizid youngling's stealth check to see the burrow. | ||
Alignment Unaligned | Languages Spydric | |
Skills Stealth +19 | ||
Str 14 (+3) | Dex 17 (+4) | Wis 14 (+3) |
Con 11 (+1) | Int 5 (-2) | Cha 9 (+0) |
Ctenizid Adult Level 14 Minion
| ||
---|---|---|
Large Spiderkind Beast (Spider, Ctenizidae) XP 250
| ||
Initiative +13 | Senses Perception +12, Tremorsense 10 | |
HP 1; a missed attack never damages a minion. | ||
AC 28; Fortitude 23, Reflex 28, Will 23 | ||
Speed 6, climb 6 (spider climb) | ||
Bite (standard; at-will) ♦ Poison | ||
+19 Vs. AC; 15 poison damage. | ||
Pounce (immediate interrupt; when an opponent moves within 2 squares; at-will) ♦ Poison | ||
While in burrow; +19 Vs. AC; 24 poison damage, and the target is grabbed and pulled into the ctenizid adult's burrow. The ctenizid adult cannot use this power if it has already grabbed an enemy. | ||
Burrow | ||
The ctenizid adult has a camoflaged burrow (large sized) within which it hides. It requires a perception check opposed to the ctenizid adult's stealth check to see the burrow. | ||
Alignment Unaligned | Languages Spydric | |
Skills Stealth +28 | ||
Str 20 (+12) | Dex 23 (+13) | Wis 20 (+12) |
Con 17 (+10) | Int 11 (+7) | Cha 15 (+9) |
Ctenizid Ambusher Level 25 Minion
| ||
---|---|---|
Large Spiderkind Beast (Spider, Ctenizidae) XP 1750
| ||
Initiative +25 | Senses Perception +19, Tremorsense 10 | |
HP 1; a missed attack never damages a minion. | ||
AC 28; Fortitude 23, Reflex 28, Will 23 | ||
Speed 6, climb 6 (spider climb) | ||
Bite (standard; at-will) ♦ Poison | ||
+30 Vs. AC; 24 poison damage. | ||
Pounce (immediate interrupt; when an opponent moves within 2 squares; at-will) ♦ Poison | ||
While in burrow; +30 Vs. AC; 36 poison damage, and the target is grabbed and pulled into the ctenizid ambusher's burrow. The ctenizid ambusher cannot use this power if it has already grabbed an enemy. | ||
Burrow | ||
The ctenizid ambusher has a camoflaged burrow (large sized) within which it hides. It requires a perception check opposed to the ctenizid ambusher's stealth check to see the burrow. | ||
Alignment Unaligned | Languages Spydric | |
Skills Stealth +36 | ||
Str 25 (+19) | Dex 28 (+21) | Wis 25 (+19) |
Con 22 (+18) | Int 16 (+15) | Cha 20 (+17) |
Trapdoor Spider TacticsEdit
Trap door spiders lie in wait in their burrows until a creature passes within 2 squares, at which point the spider uses pounce to drag the unfortunate victim into its burrow. Once a creature is inside the spider's burrow, the spider will bite the victim repeatedly until it dies.
Trapdoor Spider LoreEdit
A character knows the following information with a successful arachana or nature check.
- DC 10 (arachana), DC 15 (nature): Trapdoor spiders are ambush predators. They typically lie in wait under trapdoors and pounce on passing prey.
- DC 20 (arachana), DC 25 (nature): Though trapdoor spiders are typically solitary, some are members of so-called "spider colonies". Such colonies cannot exist without guidance from a more intelligent being, such as an arachnomancer or demonspider. Within colonies, trapdoor spiders are usually used to guard important areas of the colony.
Encounter GroupsEdit
Trapdoor spiders regard most creatures (even each other) as prey, though they may be found among other spiders or spiderkind.
Level 3 Encounter (XP 750)Edit
- 4 Ctenizid Younglings (level 3 minion)
- 2 Spydric-One Hunters (level 7 skirmisher)
Back to Main Page → 4e Homebrew → Monsters
Back to Main Page → 4e Homebrew → Sourcebooks → Arachonomicon; the Book of Spiderkind → Monsters.